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1 | 1 | { |
2 | 2 | com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: default.fnt } }, |
3 | 3 | com.badlogic.gdx.graphics.Color: { |
4 | | - green: { a: 1, b: 0, g: 1, r: 0 }, |
5 | | - white: { a: 1, b: 1, g: 1, r: 1 }, |
6 | | - red: { a: 1, b: 0, g: 0, r: 1 }, |
7 | | - black: { a: 1, b: 0, g: 0, r: 0 } |
| 4 | + green: { a: 1, b: 0, g: 1, r: 0 }, |
| 5 | + white: { a: 1, b: 1, g: 1, r: 1 }, |
| 6 | + red: { a: 1, b: 0, g: 0, r: 1 }, |
| 7 | + black: { a: 1, b: 0, g: 0, r: 0 } |
8 | 8 | }, |
9 | 9 | com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { |
10 | | - dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } } |
| 10 | + dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } } |
11 | 11 | }, |
12 | 12 | com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { |
13 | | - default: { down: default-round-down, up: default-round }, |
14 | | - toggle: { down: default-round-down, checked: default-round-down, up: default-round } |
| 13 | + default: { down: default-round-down, up: default-round }, |
| 14 | + toggle: { down: default-round-down, checked: default-round-down, up: default-round } |
15 | 15 | }, |
16 | 16 | com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { |
17 | | - default: { down: default-round-down, up: default-round, font: default-font, fontColor: white }, |
18 | | - toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red } |
| 17 | + default: { down: default-round-down, up: default-round, font: default-font, fontColor: white }, |
| 18 | + toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red } |
19 | 19 | }, |
20 | 20 | com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { |
21 | | - default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large } |
| 21 | + default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large } |
22 | 22 | }, |
23 | 23 | com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { |
24 | | - default: { |
25 | | - font: default-font, fontColor: white, background: default-select, |
26 | | - scrollStyle: default, |
27 | | - listStyle: { font: default-font, selection: default-select-selection } |
28 | | - } |
| 24 | + default: { |
| 25 | + font: default-font, fontColor: white, background: default-select, |
| 26 | + scrollStyle: default, |
| 27 | + listStyle: { font: default-font, selection: default-select-selection } |
| 28 | + } |
29 | 29 | }, |
30 | 30 | com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: { |
31 | | - default-vertical: { handle: default-splitpane-vertical }, |
32 | | - default-horizontal: { handle: default-splitpane } |
| 31 | + default-vertical: { handle: default-splitpane-vertical }, |
| 32 | + default-horizontal: { handle: default-splitpane } |
33 | 33 | }, |
34 | 34 | com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { |
35 | | - default: { titleFont: default-font, background: default-window, titleFontColor: white }, |
36 | | - dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim } |
| 35 | + default: { titleFont: default-font, background: default-window, titleFontColor: white }, |
| 36 | + dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim } |
37 | 37 | }, |
38 | 38 | com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { |
39 | | - default-horizontal: { background: default-slider, knob: default-slider-knob } |
| 39 | + default-horizontal: { background: default-slider, knob: default-slider-knob } |
40 | 40 | }, |
41 | 41 | com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { |
42 | | - default: { font: default-font, fontColor: white } |
| 42 | + default: { font: default-font, fontColor: white } |
43 | 43 | }, |
44 | 44 | com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { |
45 | | - default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } |
| 45 | + default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } |
46 | 46 | }, |
47 | 47 | com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { |
48 | | - default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } |
| 48 | + default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } |
49 | 49 | }, |
50 | 50 | com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { |
51 | | - default: { fontColorUnselected: white, selection: default-rect-pad, fontColorSelected: white, font: default-font } |
| 51 | + default: { fontColorUnselected: white, selection: default-rect-pad, fontColorSelected: white, font: default-font } |
52 | 52 | }, |
53 | 53 | com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: { |
54 | | - default: { background: default-pane, knob: default-round-large } |
| 54 | + default: { background: default-pane, knob: default-round-large } |
55 | 55 | }, |
56 | 56 | com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: { |
57 | | - default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection } |
| 57 | + default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection } |
58 | 58 | } |
59 | 59 | } |
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