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<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="/">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="sun_city_insurance">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png"/>
<title>Sun City Insurance</title>
<link rel="manifest" href="manifest.json">
<script>
// The value below is injected by flutter build, do not touch.
var serviceWorkerVersion = "3039854906";
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer></script>
</head>
<!--<style>-->
<!-- .container {-->
<!-- width: 100vw;-->
<!-- height: 100vh;-->
<!-- display: flex;-->
<!-- /* Default Axis is X*/-->
<!-- justify-content: center;-->
<!-- /* Main Axis */-->
<!-- align-items: center;-->
<!-- /* Cross Axis */-->
<!-- }-->
<!-- .indicator {-->
<!-- width: 50vw;-->
<!-- }-->
<!--</style>-->
<!--<div id="loading_indicator" class="container">-->
<!-- <img class="indicator" src="loading.png" />-->
<!--</div>-->
<body>
<!-- <script>-->
<!-- window.addEventListener('load', function(ev) {-->
<!-- // Download main.dart.js-->
<!-- _flutter.loader.loadEntrypoint({-->
<!-- serviceWorker: {-->
<!-- serviceWorkerVersion: serviceWorkerVersion,-->
<!-- },-->
<!-- onEntrypointLoaded: function(engineInitializer) {-->
<!-- engineInitializer.initializeEngine().then(function(appRunner) {-->
<!-- appRunner.runApp();-->
<!-- });-->
<!-- }-->
<!-- });-->
<!-- });-->
<!-- </script>-->
<!-- Loading indicator -->
<div id="loading">
<style>
body {
inset: 0;
overflow: hidden;
margin: 0;
padding: 0;
position: fixed;
}
#loading {
align-items: center;
display: flex;
height: 100%;
justify-content: center;
width: 100%;
}
#loading img {
animation: 1s ease-in-out 0s infinite alternate breathe;
opacity: .66;
transition: opacity .4s;
}
#loading.main_done img {
opacity: 1;
}
#loading.init_done img {
animation: .33s ease-in-out 0s 1 forwards zooooom;
opacity: .05;
}
@keyframes breathe {
from {
transform: scale(1)
}
to {
transform: scale(0.95)
}
}
@keyframes zooooom {
from {
transform: scale(1)
}
to {
transform: scale(10)
}
}
</style>
<img src="loading.png" alt="Loading indicator..." />
</div>
<script>
window.addEventListener('load', function () {
var loading = document.querySelector('#loading');
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
}
}).then(function (engineInitializer) {
loading.classList.add('main_done');
return engineInitializer.initializeEngine();
}).then(function (appRunner) {
loading.classList.add('init_done');
return appRunner.runApp();
}).then(function (app) {
// Wait a few milliseconds so users can see the "zoooom" animation
// before getting rid of the "loading" div.
window.setTimeout(function () {
loading.remove();
}, 200);
});
});
</script>
</body>
<!--<script>-->
<!-- window.onload = function () {-->
<!-- setTimeout(function () {-->
<!-- var loadingIndicator = document.getElementById("loading_indicator");-->
<!-- if (loadingIndicator) {-->
<!-- loadingIndicator.remove();-->
<!-- }-->
<!-- }, 1000);-->
<!-- };-->
<!--</script>-->
</html>