|
9 | 9 |
|
10 | 10 | #Gamestate, "none" for new game, or set to a specific section to start from the first save.
|
11 | 11 | #See the if statement tree below to determine starting position for Gamestate.
|
12 |
| -Gamestate = "Sin" |
| 12 | +Gamestate = "Besaid" |
13 | 13 | StepCounter = 3
|
14 |
| -Gamestate = "Guadosalam" |
15 |
| -StepCounter = 2 |
| 14 | +#Gamestate = "Guadosalam" |
| 15 | +#StepCounter = 2 |
16 | 16 | #Gamestate = "none"
|
17 | 17 | #StepCounter = 1
|
18 | 18 |
|
@@ -48,7 +48,7 @@ def reportGamestate():
|
48 | 48 | FFX_Logs.nextFile()
|
49 | 49 | FFX_Logs.nextStats()
|
50 | 50 | print("Please launch the game now.")
|
51 |
| -time.sleep(5) |
| 51 | +#time.sleep(5) |
52 | 52 | #print("Now attempting to activate FFX window")
|
53 | 53 | reportGamestate()
|
54 | 54 |
|
@@ -84,7 +84,7 @@ def reportGamestate():
|
84 | 84 | if Gamestate == "Besaid" and StepCounter == 2 : #Crusader's lodge before trials start
|
85 | 85 | FFX_LoadGame.BesaidTrials()
|
86 | 86 | if Gamestate == "Besaid" and StepCounter == 3 : #Crusader's lodge after "Enough, Wakka!"
|
87 |
| - FFX_LoadGame.loadOffset(1) |
| 87 | + FFX_LoadGame.loadOffset(25) |
88 | 88 | if Gamestate == "Boat1" : #Besaid beach before boarding SS Liki ( nice alliteration :D )
|
89 | 89 | FFX_LoadGame.Boat1()
|
90 | 90 | if Gamestate == "Kilika" and StepCounter == 1: #Just after entering the woods
|
@@ -124,7 +124,12 @@ def reportGamestate():
|
124 | 124 | if Gamestate == "Macalania" and StepCounter == 5: #After Seymour, before trials
|
125 | 125 | FFX_LoadGame.loadMacTemple2()
|
126 | 126 | if Gamestate == "Macalania" and StepCounter == 6: #Outside temple, before escaping.
|
127 |
| - FFX_LoadGame.loadOffset(3) |
| 127 | + FFX_LoadGame.loadOffset(10) |
| 128 | + time.sleep(2) |
| 129 | + FFXC.set_value('AxisLy', 1) |
| 130 | + time.sleep(1.5) |
| 131 | + FFXC.set_value('AxisLy', 0) |
| 132 | + time.sleep(0.5) |
128 | 133 | if Gamestate == "Macalania" and StepCounter == 7: #Before Wendigo
|
129 | 134 | FFX_LoadGame.loadWendigo()
|
130 | 135 | if Gamestate == "Home" and StepCounter == 1:
|
@@ -228,7 +233,7 @@ def reportGamestate():
|
228 | 233 | FFX_cheater_cheese.sphereGrid()
|
229 | 234 | FFX_cheater_cheese.items()
|
230 | 235 | FFX_cheater_cheese.BackToSin()
|
231 |
| - FFX_Sin.insideSin(gameLength) |
| 236 | + FFX_Sin.insideSin(gameLength, autoEggHunt) |
232 | 237 | FFX_Battle.BFA_TASonly()
|
233 | 238 | Gamestate = "gameOver"
|
234 | 239 | stepCounter = 999
|
|
0 commit comments