π Target Audience: Educational institutions, coaching centers, companies conducting hiring tests.
Traditional exam systems are inefficient, prone to cheating, and lack AI-powered monitoring. An online test platform provides proctoring, live monitoring, auto-evaluation, and analytics to improve the assessment process.
β User Roles:
- Admin: Creates tests (MCQ, subjective, coding).
- Candidate: Takes tests.
- Evaluator: Reviews subjective answers.
β Proctoring & Security:
- AI-based Monitoring (OpenCV/TF.js): Detects unusual behavior, tab switching.
- Live Camera Access: Timely screenshots to prevent cheating.
- IP & Device Restriction: Prevents multiple logins.
β Test Management & Results:
- Randomized questions from a question bank.
- Timer-based exams with auto-submission.
- MCQ auto-evaluation, AI-assisted subjective evaluation.
- Score analytics, ranking system, and certification.
- Frontend: React (Material UI/Tailwind CSS), Zustand/Redux for state management.
- Backend: Node.js with Express.js, WebSockets for live updates.
- Database: PostgreSQL (Structured exam data) or MongoDB (Dynamic test creation).
- Additional Tech: OpenCV.js for face detection, TensorFlow.js for AI proctoring.
- Cloud Storage: Firebase/AWS S3 for question banks, test logs.
π Target Audience: Students, working professionals, competitive exam aspirants.
Typing practice apps lack real-time competitive gameplay, making learning less engaging.
β Multiplayer Mode:
- Users create/join rooms and compete in real-time typing races.
- Live scoreboard with WPM (words per minute).
β Single Player Mode:
- Daily typing challenges, accuracy analysis.
- Leaderboards and achievements.
- Frontend: React with WebSockets for real-time updates.
- Backend: Node.js, WebSockets (Socket.io).
- Database: MongoDB for user progress tracking.
- Game Engine: Phaser.js (for animations & gamification).
π Target Audience: Students, teams on virtual meetings, casual gamers.
Most multiplayer games lack custom rooms, integrated chat, and community features.
β Multiplayer Game Lobby System
- Public & private game rooms.
β Game Modes:
- Scribble (Drawing & Guessing).
- Trivia Quiz Battles (MCQ competition).
- Pictionary Mode (Draw & Guess).
β Real-Time Features:
- Live chat for players.
- WebSockets for seamless gameplay.
- Frontend: React with Tailwind CSS.
- Backend: Node.js with Express.js.
- Real-Time Communication: WebSockets (Socket.io).
- Database: PostgreSQL for storing game states.
- Drawing Library: Konva.js for canvas-based drawing.
π Target Audience: Universities, event organizers, professional training institutes.
Event participants often lose track of certifications, and fake certificates are common.
β
QR Code-based Check-in System
β
Tamper-Proof Certificates (Blockchain-powered)
β
Easy LinkedIn/Portfolio Integration
- Frontend: React with Material UI.
- Backend: Node.js with Express.js.
- Blockchain: Solidity (Ethereum/Polygon).
- IPFS: Decentralized storage for certificates.
- Database: PostgreSQL (Event records).
π Target Audience: Job seekers, HR recruiters, students preparing for interviews.
Most job seekers struggle with resume optimization and interview feedback.
β AI-Based Resume Scanner
- ATS-friendly score, keyword suggestions.
β Virtual AI Interviewer
- Real-time mock interviews with speech analysis.
- AI-based feedback on tone, confidence, and clarity.
- Frontend: React with Tailwind CSS.
- Backend: Node.js with Express.js.
- AI: OpenAI API for resume analysis, Web Speech API for voice analysis.
- Database: PostgreSQL for storing user feedback.
π Target Audience: Freelancers, small businesses, digital agencies.
Manual invoice and expense tracking is time-consuming and error-prone.
β
Auto Invoice Generation (AI-based).
β
Expense Categorization & Tax Calculation.
β
Multi-Currency & International Payments.
- Frontend: React with Material UI.
- Backend: Node.js, Stripe API for payments.
- Database: PostgreSQL for financial records.
- OCR Integration: Tesseract.js for extracting data from receipts.
π Target Audience: Remote teams, corporate professionals, startups.
Teams waste time manually writing meeting notes & tracking tasks.
β
Real-time transcription of meetings.
β
AI-generated key points & action items.
β
Slack, Notion, Jira, Google Docs Integration.
- Frontend: React with Tailwind CSS.
- Backend: Node.js, WebRTC for real-time audio streaming.
- AI: OpenAI Whisper API (speech-to-text).
- Database: PostgreSQL for task tracking.
π Target Audience: Small businesses, HR teams, corporate offices.
Manual payroll processing is inefficient & prone to errors.
β
Face-recognition-based attendance system.
β
Auto-generates payroll & payslips.
β
Tax filing, leave tracking, overtime calculations.
- Frontend: React Native (for mobile check-in).
- Backend: Node.js with Express.js.
- AI Integration: Face Recognition API.
- Database: PostgreSQL for salary records.
π Target Audience: Individuals, businesses, students, and professionals.
Managing and organizing important documents is time-consuming and inefficient.
β
OCR-Based Scanning β Uses AI to extract and recognize text from scanned documents.
β
Auto Categorization β Automatically groups documents into Bills, ID Proofs, Certificates, etc.
β
Cloud Backup β Secure storage with Google Drive and Firebase integration.
β
Smart Search β Enables users to quickly find documents using text queries.
β
Multi-Format Export β Allows exporting documents as PDF, Word, or Excel files.
- Frontend: React Native (for mobile scanning and document management).
- Backend: Node.js with Express.js (for cloud storage and search indexing).
- AI Integration: Google Vision API (for OCR and auto-tagging).
- Database: Firebase & PostgreSQL (for document storage and metadata).
π Target Audience: Cricket clubs, tournament organizers, sports academies.
Managing cricket matches and tournaments manually is inefficient. A digital cricket management system can help with team formation, live scoring, auction management, and tournament tracking to streamline the process.
π User Roles:
- Admin: Manages tournaments, teams, and matches.
- Umpire: Updates live scores and manages match decisions.
- Players & Team Owners: Participate in tournaments and auctions.
π Match & Tournament Management:
- Single-match system: Live scoring, umpire-controlled scoreboard.
- Tournament system: Knockout/league-based tournament structure.
- Auction System: Player bidding and team assignment.
π Live Score Updates & Role-Based Access:
- WebSockets/Firebase for real-time updates.
- Role-based permissions (only umpires can update scores).
π Team Members :
- Frontend: React.js (Tailwind CSS).
- Backend: Node.js with Express.js.
- Database: MongoDB (NoSQL for dynamic match data).
- Real-time Updates: WebSockets.