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Mejora Modo Combate y Agregar Modo Saqueo #21

@emilianobilli

Description

@emilianobilli
function _divRound(uint a, uint b) 
    internal
    pure
    returns(uint)
{
    uint d = ((a * 100) / b);
    uint r = d % 100;
    d = d / 100;

    if (r >= 75) 
        return d + 1;
    return d;
}

function calcBattleInternal(uint a, uint d)
    internal
    pure
    returns(uint)
{
    uint c = _divRound(100*d,a);
    if ( c <= 25 )
        return c - _divRound(c,2);
    if ( c <= 50 )
        return c - _divRound(c,3);
    if ( c <= 75 )
        return c - _divRound(c,4);
    if ( c < 90 )
        return c - _divRound(c,8);
    return c;   
}
function calcBattle(uint a, uint d)
    external
    pure
    returns(uint)
{
    return calcBattleInternal(a,d);
}

function calcSack(uint a, uint d)
    external
    pure
    returns(uint)
{
    uint c = calcBattleInternal(a,d);
    return _divRound(100*c,100+c);
}

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