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changelog.md

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1.3.0

  • Add async GLFW setting, which initializes GLFW in parallel (experimental and disabled by default!)
  • Slightly speed up image loading with simd alpha premultiplication
  • Add more settings for toggling certain features

1.2.0

  • Parallelize FMODAudioEngine setup, making game loading quite a bit faster.
  • Reorder some code for slight performance improvements

1.1.0

  • Add custom implementations for saving & loading savefiles
  • Speed up loading times by doing more multithreading

1.0.0

  • Initial version of the mod
  • Makes the game use a faster PNG load library
  • Cache resources (compressed in a faster format) in a separate directory, so subsequent launches will be faster
  • Load game resources in parallel from multiple threads, significantly speeding up load times