- Add async GLFW setting, which initializes GLFW in parallel (experimental and disabled by default!)
- Slightly speed up image loading with simd alpha premultiplication
- Add more settings for toggling certain features
- Parallelize
FMODAudioEngine
setup, making game loading quite a bit faster. - Reorder some code for slight performance improvements
- Add custom implementations for saving & loading savefiles
- Speed up loading times by doing more multithreading
- Initial version of the mod
- Makes the game use a faster PNG load library
- Cache resources (compressed in a faster format) in a separate directory, so subsequent launches will be faster
- Load game resources in parallel from multiple threads, significantly speeding up load times