Unusial MHC-profile behavior with special 1DLUT and XYZ->XYZ matrix #17
dm-u
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I have also reproduced this with an identity matrix on AMD GPU. It seems this is driver-defined behavior and varies across GPU vendors. P.S. Someone also reported that color (0, 0, 0) can't be transformed with MHC2 pipeline on NVIDIA GPU. |
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Gradient in paint.net (non-color managed app).
MHC-profile with identity XYZ->XYZ matrix
and 1DLUT [0, 1], [0.5, 0.5], [0, 1]. Gradient looks as expected:

MHC-profile with XYZ->XYZ matrix
and 1DLUT [0, 1], [0.5, 0.5], [0, 1]. Something strange for low levels:

Closer:

Any ideas?
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