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In bridge environment, the hidden card representation seems to have the incorrect hidden_player_ids for a four-player game. Correct me if am wrong, I believe line 237 should be something like hidden_player_ids = [(current_player_id + 1) % 4, (current_player_id + 3) % 4] to get the correct hidden player id. Same applies to line 239.
Great lib!
In bridge environment, the hidden card representation seems to have the incorrect
hidden_player_ids
for a four-player game. Correct me if am wrong, I believe line 237 should be something likehidden_player_ids = [(current_player_id + 1) % 4, (current_player_id + 3) % 4]
to get the correct hidden player id. Same applies to line 239.Appreciate it if you can double-check it.
rlcard/rlcard/envs/bridge.py
Lines 232 to 247 in 517cb08
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