@@ -131,7 +131,7 @@ Audio: | •••••••••••••••••• source1 ••
131131
132132And that's all you need to do.
133133
134- #### Automatic clipping
134+ ### Automatic clipping
135135
136136When concatenating data from multiple sources and on different tracks, it's common to have
137137a total audio length that is different than the total video length.
@@ -382,7 +382,7 @@ DefaultVideoStrategy strategy = new DefaultVideoStrategy.Builder()
382382
383383## Advanced Options
384384
385- #### Video rotation
385+ ### Video rotation
386386
387387You can set the output video rotation with the ` setRotation(int) ` method. This will apply a clockwise
388388rotation to the input video frames. Accepted values are ` 0 ` , ` 90 ` , ` 180 ` , ` 270 ` :
@@ -393,7 +393,7 @@ Transcoder.into(filePath)
393393 // ...
394394```
395395
396- #### Time interpolation
396+ ### Time interpolation
397397
398398We offer APIs to change the timestamp of each video and audio frame. You can pass a ` TimeInterpolator `
399399to the transcoder builder to be able to receive the frame timestamp as input, and return a new one
@@ -419,7 +419,7 @@ public long interpolate(@NonNull TrackType type, long time) {
419419It should be obvious that returning invalid times can make the process crash at any point, or at least
420420the transcoding operation fail.
421421
422- #### Video speed
422+ ### Video speed
423423
424424We also offer a special time interpolator called ` SpeedTimeInterpolator ` that accepts a ` float ` parameter
425425and will modify the video speed.
@@ -439,7 +439,7 @@ Transcoder.into(filePath)
439439 // ...
440440```
441441
442- #### Audio stretching
442+ ### Audio stretching
443443
444444When a time interpolator alters the frames and samples timestamps, you can either remove audio or
445445stretch the audio samples to the new length. This is done through the ` AudioStretcher ` interface:
@@ -457,7 +457,7 @@ The default audio stretcher, `DefaultAudioStretcher`, will:
457457
458458Please take a look at the implementation and read class documentation.
459459
460- #### Audio resampling
460+ ### Audio resampling
461461
462462When a sample rate different than the input is specified (by the ` TrackStrategy ` , or, when using the
463463default audio strategy, by ` DefaultAudioStategy.Builder.sampleRate() ` ), this library will automatically
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