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Flicking the games own "Reduce Input Lag" option from the off mode to the on mode will make the game window disappear. Or at least not reappear correctly as it should (task bar icon is gone but music is still playing). In a apitrace it will show as it freezing. Wined3d is fine.
I have bisected this to be regressing behavior from one of these 3 commits 9108f8c...135b8a0. The two first crash and so can't be checked on their own. Running the game or trace with DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False; dxvk.trackPipelineLifetime = False" does not prevent the issue.
Reverting the dxso commit on current master makes the game crash so can't check that directly either.
Flicking the games own "Reduce Input Lag" option from the off mode to the on mode will make the game window disappear. Or at least not reappear correctly as it should (task bar icon is gone but music is still playing). In a apitrace it will show as it freezing. Wined3d is fine.
I have bisected this to be regressing behavior from one of these 3 commits 9108f8c...135b8a0. The two first crash and so can't be checked on their own. Running the game or trace with
DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False; dxvk.trackPipelineLifetime = False"
does not prevent the issue.Reverting the dxso commit on current master makes the game crash so can't check that directly either.
Software information
World of Warcraft 3.3.5 (d3d9)(Warmane)
System information
Apitrace file(s)
https://drive.proton.me/urls/5J7XAW979M#bCiSR3m3nFWN
Note that the freeze will only reproduce when replayed with the 32bit version of apitrace.
Log files
Wow_d3d9.log
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