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[XABT] Add comprehensive documentation to marshal methods code (#10436)
Fixes: #10435. The marshal methods system is a critical performance optimization for Android applications that generates native code bridges between .NET and Java/JNI. However, the code lacked comprehensive documentation, making it difficult for developers to understand, maintain, and extend. ## Changes Made This PR adds extensive XML documentation and inline comments to the core marshal methods pipeline, covering: ### 🔍 **Classification & Analysis Layer** - **`MarshalMethodsClassifier.cs`** - The core engine that analyzes .NET methods and determines marshal method compatibility - Documents complex signature matching logic and [UnmanagedCallersOnly] validation - Explains standard handler pattern recognition and connector method resolution - Details blittable type checking and workaround generation strategies - **`MarshalMethodsHelpers.cs`** - Utility methods for blittable type analysis with references to Microsoft documentation ### 📊 **Collection & Management Layer** - **`MarshalMethodsCollection.cs`** - Orchestrates assembly scanning and method classification - Documents integration with JavaInterop type scanner - Explains special case handling for framework methods like TypeManager.n_Activate - Details Kotlin method filtering and inheritance scenarios - **`MarshalMethodsState.cs`** & **`ManagedMarshalMethodsLookupInfo.cs`** - State management and runtime lookup infrastructure ### ⚙️ **Build Task Orchestration** - **`RewriteMarshalMethods.cs`** - MSBuild task that rewrites assemblies to use marshal methods - Documents assembly modification workflow and pipeline state management - Explains managed lookup table generation and ordering dependencies - **`GenerateNativeMarshalMethodSources.cs`** - MSBuild task that generates LLVM IR code - Documents runtime-specific code generation (MonoVM vs CoreCLR) - Explains multi-ABI support and P/Invoke preservation ## Documentation Features ✨ **Comprehensive Coverage**: Every public, protected, internal, and private member now has detailed XML documentation explaining purpose, parameters, return values, and exceptions ✨ **Complex Algorithm Explanations**: Inline documentation within methods explains intricate logic flows and decision points ✨ **System Architecture**: Clear explanations of component interactions and build pipeline integration ✨ **Error Handling**: Documentation of error conditions, logging patterns, and debugging aids ## Example Before: ```csharp bool IsStandardHandler (TypeDefinition topType, ConnectorInfo connector, MethodDefinition registeredMethod, MethodDefinition implementedMethod, string jniName, string jniSignature, [NotNullWhen (true)] out MarshalMethodEntry? marshalMethodEntry) { // 50+ lines of complex logic with minimal comments } ``` After: ```csharp /// <summary> /// Determines whether a method follows the "standard handler" pattern and can be converted to a marshal method. /// The standard handler pattern involves a native callback method, a connector method that returns a delegate, /// and optionally a delegate backing field. This method performs extensive validation to ensure all /// components exist and are compatible. /// </summary> /// <param name="topType">The top-level type that owns this method.</param> /// <param name="connector">Information about the connector method parsed from the [Register] attribute.</param> /// <param name="registeredMethod">The method that was registered with the [Register] attribute.</param> /// <param name="implementedMethod">The actual method implementation.</param> /// <param name="jniName">The JNI method name from the [Register] attribute.</param> /// <param name="jniSignature">The JNI method signature from the [Register] attribute.</param> /// <param name="marshalMethodEntry"> /// When this method returns true, contains the marshal method entry for the convertible method. /// When this method returns false, this parameter is null. /// </param> /// <returns>true if the method follows the standard handler pattern; false otherwise.</returns> bool IsStandardHandler (TypeDefinition topType, ConnectorInfo connector, MethodDefinition registeredMethod, MethodDefinition implementedMethod, string jniName, string jniSignature, [NotNullWhen (true)] out MarshalMethodEntry? marshalMethodEntry) { // Method body with detailed inline comments explaining each validation step } ``` This documentation significantly improves the maintainability and approachability of the marshal methods system, making it easier for developers to understand this critical Android optimization. Co-authored-by: Marek Habersack <[email protected]>
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src/Xamarin.Android.Build.Tasks/Tasks/GenerateNativeMarshalMethodSources.cs

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@@ -10,45 +10,130 @@
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namespace Xamarin.Android.Tasks;
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/// <summary>
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/// Creates the native assembly containing LLVM marshal methods. Note an empty file is
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/// generated if EnableMarshalMethods = false, so this must be called either way.
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/// MSBuild task that generates native LLVM assembly source files containing marshal methods and
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/// optional P/Invoke preservation code. This task creates the final native code that bridges
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/// between .NET and Java/JNI, using the marshal method classifications and rewritten assemblies
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/// from previous pipeline stages.
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/// </summary>
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/// <remarks>
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/// This task is responsible for the final code generation phase of the marshal methods pipeline:
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///
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/// 1. **Marshal Methods Generation**: Creates LLVM IR code for native marshal methods that can
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/// be called directly from Java/JNI without dynamic registration overhead.
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///
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/// 2. **P/Invoke Preservation** (when EnableNativeRuntimeLinking=true): Generates additional
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/// code to preserve P/Invoke methods that would otherwise be removed by native linking.
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///
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/// 3. **Runtime-Specific Code**: Adapts the generated code for the target runtime (MonoVM or CoreCLR),
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/// handling differences in runtime linking and method resolution.
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///
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/// 4. **Architecture Support**: Generates separate code files for each supported Android ABI
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/// (arm64-v8a, armeabi-v7a, x86_64, x86).
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///
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/// The task generates LLVM IR (.ll) files that are later compiled to native assembly by the
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/// Android NDK toolchain. Even when marshal methods are disabled, empty files are generated
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/// to maintain build consistency.
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/// </remarks>
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public class GenerateNativeMarshalMethodSources : AndroidTask
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{
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/// <summary>
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/// Gets the task prefix used for logging and error messages.
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/// </summary>
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public override string TaskPrefix => "GNM";
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/// <summary>
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/// Gets or sets whether to generate managed marshal methods lookup tables.
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/// When enabled, creates runtime data structures for efficient marshal method resolution.
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/// </summary>
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public bool EnableManagedMarshalMethodsLookup { get; set; }
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/// <summary>
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/// Gets or sets whether marshal methods generation is enabled.
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/// When false, generates empty placeholder files to maintain build consistency.
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/// </summary>
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public bool EnableMarshalMethods { get; set; }
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/// <summary>
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/// Gets or sets whether native runtime linking is enabled.
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/// When true, generates additional P/Invoke preservation code to prevent
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/// native linker from removing required methods.
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/// </summary>
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public bool EnableNativeRuntimeLinking { get; set; }
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/// <summary>
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/// Gets or sets the Mono runtime components to include in the build.
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/// Used for P/Invoke preservation when native linking is enabled.
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/// </summary>
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public ITaskItem[] MonoComponents { get; set; } = [];
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/// <summary>
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/// Gets or sets the output directory for environment files.
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/// Generated LLVM IR files are written to this directory.
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/// </summary>
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[Required]
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public string EnvironmentOutputDirectory { get; set; } = "";
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/// <summary>
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/// Gets or sets the intermediate output directory path.
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/// Used to retrieve native code generation state from previous pipeline stages.
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/// </summary>
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[Required]
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public string IntermediateOutputDirectory { get; set; } = "";
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/// <summary>
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/// Gets or sets the resolved assemblies to process for marshal method generation.
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/// These assemblies have been processed by previous pipeline stages.
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/// </summary>
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[Required]
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public ITaskItem [] ResolvedAssemblies { get; set; } = [];
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/// <summary>
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/// Gets or sets the target Android runtime (MonoVM or CoreCLR).
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/// Determines which runtime-specific code generator to use.
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/// </summary>
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[Required]
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public string AndroidRuntime { get; set; } = "";
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/// <summary>
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/// Gets or sets the satellite assemblies containing localized resources.
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/// These are included in assembly counting and naming for native code generation.
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/// </summary>
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public ITaskItem [] SatelliteAssemblies { get; set; } = [];
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/// <summary>
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/// Gets or sets the list of supported Android ABIs to generate code for.
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/// Common values include arm64-v8a, armeabi-v7a, x86_64, and x86.
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/// </summary>
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[Required]
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public string [] SupportedAbis { get; set; } = [];
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// Parsed Android runtime type
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AndroidRuntime androidRuntime;
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/// <summary>
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/// Executes the native marshal method source generation task.
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/// Coordinates the generation of LLVM IR files for all supported Android ABIs.
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/// </summary>
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/// <returns>
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/// true if the task completed successfully; false if errors occurred during processing.
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/// </returns>
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/// <remarks>
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/// The execution flow is:
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///
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/// 1. Parse the Android runtime type (MonoVM or CoreCLR)
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/// 2. Retrieve native code generation state from previous pipeline stages (if marshal methods enabled)
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/// 3. Generate LLVM IR files for each supported ABI
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/// 4. Handle both marshal methods and P/Invoke preservation code as needed
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///
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/// The native code generation state is removed from the cache after retrieval to ensure
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/// it's not accidentally reused by subsequent build tasks.
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/// </remarks>
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public override bool RunTask ()
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{
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NativeCodeGenStateCollection? nativeCodeGenStates = null;
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androidRuntime = MonoAndroidHelper.ParseAndroidRuntime (AndroidRuntime);
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// Retrieve native code generation state only if we need it
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if (EnableMarshalMethods || EnableNativeRuntimeLinking) {
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// Retrieve the stored NativeCodeGenStateCollection (and remove it from the cache)
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nativeCodeGenStates = BuildEngine4.UnregisterTaskObjectAssemblyLocal<NativeCodeGenStateCollection> (
@@ -57,14 +142,41 @@ public override bool RunTask ()
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);
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}
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// Generate native code for each supported ABI
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foreach (var abi in SupportedAbis)
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Generate (nativeCodeGenStates, abi);
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return !Log.HasLoggedErrors;
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}
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/// <summary>
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/// Generates native LLVM IR source files for a specific Android ABI.
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/// Creates both marshal methods and optional P/Invoke preservation code.
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/// </summary>
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/// <param name="nativeCodeGenStates">
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/// Collection of native code generation states from previous pipeline stages.
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/// May be null if marshal methods are disabled.
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/// </param>
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/// <param name="abi">The target Android ABI to generate code for (e.g., "arm64-v8a").</param>
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/// <remarks>
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/// This method handles the complete code generation workflow:
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///
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/// 1. **Setup**: Determines target architecture, file paths, and assembly information
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/// 2. **Generator Creation**: Creates runtime-specific code generators (MonoVM or CoreCLR)
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/// 3. **P/Invoke Preservation** (optional): Generates code to preserve P/Invoke methods
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/// 4. **Marshal Methods**: Generates the main marshal methods LLVM IR code
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/// 5. **File Output**: Writes generated code to disk with proper error handling
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///
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/// The generated files are:
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/// - `marshal_methods.{abi}.ll`: Main marshal methods LLVM IR
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/// - `pinvoke_preserve.{abi}.ll`: P/Invoke preservation code (when native linking enabled)
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///
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/// Both generators construct an LLVM IR module and then generate the actual code,
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/// with proper stream management and error recovery in case of partial writes.
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/// </remarks>
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void Generate (NativeCodeGenStateCollection? nativeCodeGenStates, string abi)
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{
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// Setup target information and file paths
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var targetAbi = abi.ToLowerInvariant ();
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var targetArch = MonoAndroidHelper.AbiToTargetArch (abi);
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var marshalMethodsBaseAsmFilePath = Path.Combine (EnvironmentOutputDirectory, $"marshal_methods.{targetAbi}");
@@ -73,12 +185,14 @@ void Generate (NativeCodeGenStateCollection? nativeCodeGenStates, string abi)
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var pinvokePreserveLlFilePath = pinvokePreserveBaseAsmFilePath != null ? $"{pinvokePreserveBaseAsmFilePath}.ll" : null;
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var (assemblyCount, uniqueAssemblyNames) = GetAssemblyCountAndUniqueNames ();
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// Create the appropriate runtime-specific generator
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MarshalMethodsNativeAssemblyGenerator marshalMethodsAsmGen = androidRuntime switch {
77190
Tasks.AndroidRuntime.MonoVM => MakeMonoGenerator (),
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Tasks.AndroidRuntime.CoreCLR => MakeCoreCLRGenerator (),
79192
_ => throw new NotSupportedException ($"Internal error: unsupported runtime type '{androidRuntime}'")
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};
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// Generate P/Invoke preservation code if native linking is enabled
82196
bool fileFullyWritten;
83197
if (EnableNativeRuntimeLinking) {
84198
var pinvokePreserveGen = new PreservePinvokesNativeAssemblyGenerator (Log, EnsureCodeGenState (nativeCodeGenStates, targetArch), MonoComponents);
@@ -91,12 +205,14 @@ void Generate (NativeCodeGenStateCollection? nativeCodeGenStates, string abi)
91205
Files.CopyIfStreamChanged (pinvokePreserveWriter.BaseStream, pinvokePreserveLlFilePath!);
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fileFullyWritten = true;
93207
} finally {
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// Log partial contents for debugging if generation failed
94209
if (!fileFullyWritten) {
95210
MonoAndroidHelper.LogTextStreamContents (Log, $"Partial contents of file '{pinvokePreserveLlFilePath}'", pinvokePreserveWriter.BaseStream);
96211
}
97212
}
98213
}
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// Generate marshal methods code
100216
var marshalMethodsModule = marshalMethodsAsmGen.Construct ();
101217
using var marshalMethodsWriter = MemoryStreamPool.Shared.CreateStreamWriter ();
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@@ -107,11 +223,17 @@ void Generate (NativeCodeGenStateCollection? nativeCodeGenStates, string abi)
107223
Files.CopyIfStreamChanged (marshalMethodsWriter.BaseStream, marshalMethodsLlFilePath);
108224
fileFullyWritten = true;
109225
} finally {
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// Log partial contents for debugging if generation failed
110227
if (!fileFullyWritten) {
111228
MonoAndroidHelper.LogTextStreamContents (Log, $"Partial contents of file '{marshalMethodsLlFilePath}'", marshalMethodsWriter.BaseStream);
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}
113230
}
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/// <summary>
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/// Creates a MonoVM-specific marshal methods generator.
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/// Handles both enabled and disabled marshal methods scenarios.
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/// </summary>
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/// <returns>A configured MonoVM marshal methods generator.</returns>
115237
MarshalMethodsNativeAssemblyGenerator MakeMonoGenerator ()
116238
{
117239
if (EnableMarshalMethods) {
@@ -124,6 +246,7 @@ MarshalMethodsNativeAssemblyGenerator MakeMonoGenerator ()
124246
);
125247
}
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// Generate empty/minimal code when marshal methods are disabled
127250
return new MarshalMethodsNativeAssemblyGeneratorMonoVM (
128251
Log,
129252
targetArch,
@@ -132,6 +255,11 @@ MarshalMethodsNativeAssemblyGenerator MakeMonoGenerator ()
132255
);
133256
}
134257

258+
/// <summary>
259+
/// Creates a CoreCLR-specific marshal methods generator.
260+
/// Handles both enabled and disabled marshal methods scenarios.
261+
/// </summary>
262+
/// <returns>A configured CoreCLR marshal methods generator.</returns>
135263
MarshalMethodsNativeAssemblyGenerator MakeCoreCLRGenerator ()
136264
{
137265
if (EnableMarshalMethods) {
@@ -143,6 +271,7 @@ MarshalMethodsNativeAssemblyGenerator MakeCoreCLRGenerator ()
143271
);
144272
}
145273

274+
// Generate empty/minimal code when marshal methods are disabled
146275
return new MarshalMethodsNativeAssemblyGeneratorCoreCLR (
147276
Log,
148277
targetArch,
@@ -151,25 +280,44 @@ MarshalMethodsNativeAssemblyGenerator MakeCoreCLRGenerator ()
151280
}
152281
}
153282

283+
/// <summary>
284+
/// Counts the total number of assemblies and collects unique assembly names
285+
/// from both resolved assemblies and satellite assemblies.
286+
/// </summary>
287+
/// <returns>
288+
/// A tuple containing:
289+
/// - assemblyCount: The total number of unique assemblies across all architectures
290+
/// - uniqueAssemblyNames: A set of unique assembly names including culture information
291+
/// </returns>
292+
/// <remarks>
293+
/// This method processes both main assemblies and satellite assemblies (for localization).
294+
/// For satellite assemblies, the culture name is prepended to create unique identifiers
295+
/// (e.g., "en-US/MyApp.resources.dll"). This information is used by the native code
296+
/// generators to create appropriate lookup structures and assembly metadata.
297+
/// </remarks>
154298
(int assemblyCount, HashSet<string> uniqueAssemblyNames) GetAssemblyCountAndUniqueNames ()
155299
{
156300
var assemblyCount = 0;
157301
var archAssemblyNames = new HashSet<string> (StringComparer.OrdinalIgnoreCase);
158302
var uniqueAssemblyNames = new HashSet<string> (StringComparer.OrdinalIgnoreCase);
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304+
// Process both main assemblies and satellite assemblies
160305
foreach (var assembly in SatelliteAssemblies.Concat (ResolvedAssemblies)) {
161306
var culture = MonoAndroidHelper.GetAssemblyCulture (assembly);
162307
var fileName = Path.GetFileName (assembly.ItemSpec);
163308
string assemblyName;
164309

310+
// Include culture information for satellite assemblies
165311
if (culture.IsNullOrEmpty ()) {
166312
assemblyName = fileName;
167313
} else {
168314
assemblyName = $"{culture}/{fileName}";
169315
}
170316

317+
// Track all unique assembly names across architectures
171318
uniqueAssemblyNames.Add (assemblyName);
172319

320+
// Count unique assemblies per architecture to avoid duplicates
173321
if (!archAssemblyNames.Contains (assemblyName)) {
174322
assemblyCount++;
175323
archAssemblyNames.Add (assemblyName);
@@ -179,6 +327,23 @@ MarshalMethodsNativeAssemblyGenerator MakeCoreCLRGenerator ()
179327
return (assemblyCount, uniqueAssemblyNames);
180328
}
181329

330+
/// <summary>
331+
/// Retrieves the native code generation state for a specific target architecture.
332+
/// Validates that the required state exists and throws an exception if missing.
333+
/// </summary>
334+
/// <param name="nativeCodeGenStates">
335+
/// The collection of native code generation states from previous pipeline stages.
336+
/// </param>
337+
/// <param name="targetArch">The target architecture to retrieve state for.</param>
338+
/// <returns>The native code generation state for the specified architecture.</returns>
339+
/// <exception cref="InvalidOperationException">
340+
/// Thrown when the state collection is null or doesn't contain state for the target architecture.
341+
/// </exception>
342+
/// <remarks>
343+
/// This method ensures that the required native code generation state is available
344+
/// before attempting to generate marshal methods code. The state contains marshal method
345+
/// classifications, assembly information, and other data needed for code generation.
346+
/// </remarks>
182347
NativeCodeGenStateObject EnsureCodeGenState (NativeCodeGenStateCollection? nativeCodeGenStates, AndroidTargetArch targetArch)
183348
{
184349
if (nativeCodeGenStates is null || !nativeCodeGenStates.States.TryGetValue (targetArch, out NativeCodeGenStateObject? state)) {

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