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SequentialGuidValueGenerator.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Buffers.Binary;
using System.Runtime.InteropServices;
namespace Microsoft.EntityFrameworkCore.ValueGeneration;
/// <summary>
/// Generates sequential <see cref="Guid" /> values optimized for use in Microsoft SQL server clustered
/// keys or indexes, yielding better performance than random values. This is the default generator for
/// SQL Server <see cref="Guid" /> columns which are set to be generated on add.
/// </summary>
/// <remarks>
/// <para>
/// Although this generator achieves the same goals as SQL Server's NEWSEQUENTIALID, the algorithm used
/// to generate the GUIDs is different. See
/// <see href="https://docs.microsoft.com/sql/t-sql/functions/newsequentialid-transact-sql">NEWSEQUENTIALID</see>
/// for more information on the advantages of sequential GUIDs.
/// </para>
/// <para>
/// The generated values are non-temporary, meaning they will be saved to the database.
/// </para>
/// <para>
/// See <see href="https://aka.ms/efcore-docs-value-generation">EF Core value generation</see> for more information and examples.
/// </para>
/// </remarks>
public class SequentialGuidValueGenerator : ValueGenerator<Guid>
{
private long _counter = DateTime.UtcNow.Ticks;
/// <summary>
/// Gets a value to be assigned to a property.
/// </summary>
/// <param name="entry">The change tracking entry of the entity for which the value is being generated.</param>
/// <returns>The value to be assigned to a property.</returns>
public override Guid Next(EntityEntry entry)
{
var guid = Guid.NewGuid();
var counter = BitConverter.IsLittleEndian
? Interlocked.Increment(ref _counter)
: BinaryPrimitives.ReverseEndianness(Interlocked.Increment(ref _counter));
var counterBytes = MemoryMarshal.AsBytes(
new ReadOnlySpan<long>(in counter));
// Guid uses a sequential layout where the first 8 bytes (_a, _b, _c)
// are subject to byte-swapping on big-endian systems when reading from
// or writing to a byte array (e.g., via MemoryMarshal or Guid constructors).
// The remaining 8 bytes (_d through _k) are interpreted as-is,
// regardless of endianness.
//
// Since we only modify the last 8 bytes of the Guid (bytes 8–15),
// byte order does not affect the result.
//
// This allows us to safely use MemoryMarshal.AsBytes to directly access
// and modify the Guid's underlying bytes without any extra conversions,
// which also slightly improves performance on big-endian architectures.
var guidBytes = MemoryMarshal.AsBytes(
new Span<Guid>(ref guid));
guidBytes[08] = counterBytes[1];
guidBytes[09] = counterBytes[0];
guidBytes[10] = counterBytes[7];
guidBytes[11] = counterBytes[6];
guidBytes[12] = counterBytes[5];
guidBytes[13] = counterBytes[4];
guidBytes[14] = counterBytes[3];
guidBytes[15] = counterBytes[2];
return guid;
}
/// <summary>
/// Gets a value indicating whether the values generated are temporary or permanent. This implementation
/// always returns false, meaning the generated values will be saved to the database.
/// </summary>
public override bool GeneratesTemporaryValues
=> false;
}