Is your feature request related to a problem? Please describe.
The stats of a player are too random.
Describe the solution you'd like
Use the same basic stats for all players, but take a static random number of bonus points (always the same) that is randomly distributed in the different stats. For example, all players get 9 in each stats, and a bonus of 6 points are distributed among the stats, i.e. strength might get 2 bonus, which leaves 4 points to distribute randomly in the other stats.
Additional context
Each stat has a maximum (18) and the player shouldn't be maxed from the start, so there is room to improve the stats.
Is your feature request related to a problem? Please describe.
The stats of a player are too random.
Describe the solution you'd like
Use the same basic stats for all players, but take a static random number of bonus points (always the same) that is randomly distributed in the different stats. For example, all players get 9 in each stats, and a bonus of 6 points are distributed among the stats, i.e. strength might get 2 bonus, which leaves 4 points to distribute randomly in the other stats.
Additional context
Each stat has a maximum (18) and the player shouldn't be maxed from the start, so there is room to improve the stats.