While looking for support I noticed StartConnection is called twice in a row in HelloWorldManager.cs, in CreateSession() line 47 and 48
https://github.com/edgegap/unity-fishnet-relay-sample/blob/main/Assets/HelloWorldManager.cs
It seems like this is a mistake according to help I received on the firstgeargame's discord.
https://discord.com/channels/424284635074134018/1246858064603254804/1258252774303338578
While looking for support I noticed StartConnection is called twice in a row in HelloWorldManager.cs, in CreateSession() line 47 and 48
https://github.com/edgegap/unity-fishnet-relay-sample/blob/main/Assets/HelloWorldManager.cs
It seems like this is a mistake according to help I received on the firstgeargame's discord.
https://discord.com/channels/424284635074134018/1246858064603254804/1258252774303338578