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StartConnection() Called twice in succesion #2

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@CapelaGames

While looking for support I noticed StartConnection is called twice in a row in HelloWorldManager.cs, in CreateSession() line 47 and 48

https://github.com/edgegap/unity-fishnet-relay-sample/blob/main/Assets/HelloWorldManager.cs

It seems like this is a mistake according to help I received on the firstgeargame's discord.

https://discord.com/channels/424284635074134018/1246858064603254804/1258252774303338578

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