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Void + grappling level: Add cinematic on start
Telling the player what to do (reach the town). The level is still placeholder.
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# SPDX-FileCopyrightText: The Threadbare Authors
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# SPDX-License-Identifier: MPL-2.0
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~ start
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Matilda: The town is near! But I sense that the Void has become more aggressive.
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Matilda: I fear that it will chase you again. Run and hook as fast as you can!
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=> END
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[remap]
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importer="dialogue_manager"
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importer_version=15
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type="Resource"
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uid="uid://btx8kdmjsxwyo"
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path="res://.godot/imported/void_grappling.dialogue-593c1b636fcec523d6404446c9e54b4a.tres"
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[deps]
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source_file="res://scenes/quests/lore_quests/quest_002/3_void_grappling/components/void_grappling.dialogue"
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dest_files=["res://.godot/imported/void_grappling.dialogue-593c1b636fcec523d6404446c9e54b4a.tres"]
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[params]
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defaults=true

scenes/quests/lore_quests/quest_002/3_void_grappling/void_grappling.tscn

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[gd_scene load_steps=28 format=4 uid="uid://ce7nk8qmi64d2"]
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[gd_scene load_steps=30 format=4 uid="uid://ce7nk8qmi64d2"]
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[ext_resource type="PackedScene" uid="uid://cfcgrfvtn04yp" path="res://scenes/ui_elements/hud/hud.tscn" id="1_5a8rg"]
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[ext_resource type="TileSet" uid="uid://07fq3rspk8ia" path="res://scenes/tileset.tres" id="1_d6l2m"]
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[ext_resource type="AudioStream" uid="uid://dgwihwibc8ah6" path="res://assets/first_party/music/Threadbare_Combat.ogg" id="2_ayr6d"]
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[ext_resource type="SpriteFrames" uid="uid://dtoylirwywk0j" path="res://scenes/game_elements/characters/components/sprite_frames/storyweaver_blue.tres" id="2_kmyoj"]
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[ext_resource type="Script" uid="uid://dagrhfrj0f33i" path="res://scenes/game_logic/camera_behaviors/frame_camera_behavior.gd" id="3_jrfsf"]
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[ext_resource type="Script" uid="uid://x1mxt6bmei2o" path="res://scenes/ui_elements/cinematic/cinematic.gd" id="3_yxlsu"]
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[ext_resource type="PackedScene" uid="uid://fuhl3l6gxq5k" path="res://scenes/game_elements/props/collectible_item/collectible_item.tscn" id="4_jrfsf"]
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[ext_resource type="Script" uid="uid://d2m5qm4ranctd" path="res://scenes/quests/lore_quests/quest_002/2_grappling_hook/components/switch_mode_area.gd" id="4_s33ip"]
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[ext_resource type="Resource" uid="uid://btx8kdmjsxwyo" path="res://scenes/quests/lore_quests/quest_002/3_void_grappling/components/void_grappling.dialogue" id="4_yxlsu"]
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[ext_resource type="Script" uid="uid://bgmwplmj3bfls" path="res://scenes/globals/game_state/inventory/inventory_item.gd" id="5_kmyoj"]
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[ext_resource type="PackedScene" uid="uid://evb46lm6ssu2" path="res://scenes/game_elements/props/hookable_pin/hookable_pin.tscn" id="6_kmyoj"]
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[ext_resource type="PackedScene" uid="uid://cokul8w425pja" path="res://scenes/quests/lore_quests/quest_002/1_void_runner/components/void_spreading_enemy.tscn" id="6_m0g5h"]
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[node name="BackgroundMusic" parent="." instance=ExtResource("1_grfk2")]
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stream = ExtResource("2_ayr6d")
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[node name="Cinematic" type="Node2D" parent="."]
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script = ExtResource("3_yxlsu")
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dialogue = ExtResource("4_yxlsu")
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metadata/_custom_type_script = "uid://x1mxt6bmei2o"
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[node name="TileMapLayers" type="Node2D" parent="."]
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metadata/_edit_lock_ = true
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