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Void runner: improve tree collisions
Corrected an issue where the player's progression was blocked due to unexpected collisions with certain tree assets. Fixes #1424
2 parents 4bc1374 + 1b83d49 commit 8635834

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scenes/quests/lore_quests/quest_002/1_void_runner/void_runner.tscn

Lines changed: 8 additions & 1 deletion
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@@ -743,7 +743,7 @@ scale = Vector2(0.7, 0.7)
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position = Vector2(1572, 1875)
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[node name="Tree23" parent="OnTheGround/Props" instance=ExtResource("10_epkxq")]
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position = Vector2(2583, 2088)
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position = Vector2(2548, 2051)
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scale = Vector2(0.864, 0.943)
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[node name="Sign" parent="OnTheGround/Props" instance=ExtResource("14_r04sh")]
@@ -832,6 +832,13 @@ position = Vector2(3505.48, 1740.11)
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scale = Vector2(0.937681, 1.0068)
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sprite_frames = ExtResource("21_xqo3t")
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[node name="StaticBody2D" type="StaticBody2D" parent="OnTheGround/SanctuaryWoods"]
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position = Vector2(3551, 1666)
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[node name="CollisionShape2D" type="CollisionPolygon2D" parent="OnTheGround/SanctuaryWoods/StaticBody2D"]
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position = Vector2(5, -60)
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polygon = PackedVector2Array(-221.5, 55.5, -226.5, 102.5, -174.5, 105.5, -158.5, 99.5, -139.5, 127.5, -90.5, 134.5, -71.5, 153.5, -44.5, 157.5, -12.5, 148.5, 2.5, 148.5, 13.5, 153.5, 33.5, 157.5, 51.5, 152.5, 69.5, 144.5, 105.5, 145.5, 125.5, 161.5, 147.5, 168.5, 171.5, 167.5, 186.5, 162.5, 202.5, 163.5, 225.5, 166.5, 237.5, 156.5, 231.5, 80.5, 210.5, 20.5, 208.5, -27.5, 178.5, -94.5, 133.5, -134.5, 38.5, -132.5, -96.5, -117.5, -178.5, -59.5, -228.5, -14.5)
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[node name="CollectibleItem" parent="OnTheGround" instance=ExtResource("22_auh5r")]
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position = Vector2(474, 1058)
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next_scene = "uid://b8mfigsd8y5qs"

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