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I have been working on some building that use their own GO classes and settings that are currently in a private mod. I was trying to work out how to make the Duplicator copy their settings but based on erkle64.Duplicationer/Scripts/CustomDataGatherers.cs and https://github.com/erkle64/FoundryMods/blob/main/erkle64.Duplicationer/Scripts/CustomDataHandler.cs#L54 it seems that it does not currently support external mods having custom data. Maybe it would be possible to allow mods to register themselves or have a special interface directly on the GO implementation to read and set custom values for people making mods with custom settings?
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enhancementNew feature or requestNew feature or request