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Animation freeze when interacting with mouse #25
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@Meakk I see this on Linux too. It seems to be a 2.0.0 regression, works perfect with 1.3.0 |
Hello, where to find this file to reproduce? |
Its BoxAnimated.gltf from testing/data. |
I am working on this issue. So far it seems it is not problem of rendering being blocked somehow, but of animated object geometry not being updated while mouse movement. I forced calling |
It seems something is wrong with I checked internal duration counter in Anyway, I will keep investigation. |
Some update, though without direct impact yet. I investigating behvior over the weekend. It was mainly tracking animation/interaction how is it done in VTK in general and in particular processing. Essentially event processing takes too long which delays firering timers which would cause animation updates. So with rough skeleton event processing is taking longer:
In the end I found out that "default" interactor implementation is taking longer times for mouse move, but I didn't figure out details yet. F3D related mouse move processing is registered as observer and is done very fast but there are also default interactor behavior involved. |
It was in general beneficial for me to learn better how things work with VTK |
Steps to reproduce
./bin/f3d BoxAnimated.gltf
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