diff --git a/Memory_game.py b/Memory_game.py index aca7f2fe81c..47d51808fb1 100644 --- a/Memory_game.py +++ b/Memory_game.py @@ -1,71 +1,112 @@ import random +import pygame +import sys -import simplegui - - -def new_game(): - global card3, po, state, exposed, card1 - - def create(card): - while len(card) != 8: - num = random.randrange(0, 8) - if num not in card: - card.append(num) - return card - - card3 = [] - card1 = [] - card2 = [] - po = [] - card1 = create(card1) - card2 = create(card2) - card1.extend(card2) - random.shuffle(card1) - state = 0 - exposed = [] - for i in range(0, 16, 1): - exposed.insert(i, False) - - -def mouseclick(pos): - global card3, po, state, exposed, card1 - if state == 2: - if card3[0] != card3[1]: - exposed[po[0]] = False - exposed[po[1]] = False - card3 = [] - state = 0 - po = [] - ind = pos[0] // 50 - card3.append(card1[ind]) - po.append(ind) - if exposed[ind] == False and state < 2: - exposed[ind] = True - state += 1 - - -def draw(canvas): - global card1 - gap = 0 - for i in range(0, 16, 1): - if exposed[i] == False: - canvas.draw_polygon( - [[0 + gap, 0], [0 + gap, 100], [50 + gap, 100], [50 + gap, 0]], - 1, - "Black", - "Green", - ) - elif exposed[i] == True: - canvas.draw_text(str(card1[i]), [15 + gap, 65], 50, "White") - gap += 50 - - -frame = simplegui.create_frame("Memory", 800, 100) -frame.add_button("Reset", new_game) -label = frame.add_label("Turns = 0") - -frame.set_mouseclick_handler(mouseclick) -frame.set_draw_handler(draw) - -new_game() -frame.start() +# Initialisation de pygame +pygame.init() + +# Définir les couleurs +WHITE = (255, 255, 255) +PASTEL_PINK = (255, 182, 193) +PINK = (255, 105, 180) +LIGHT_PINK = (255, 182, 193) +GREY = (169, 169, 169) + +# Définir les dimensions de la fenêtre +WIDTH = 600 +HEIGHT = 600 +FPS = 30 +CARD_SIZE = 100 + +# Créer la fenêtre +screen = pygame.display.set_mode((WIDTH, HEIGHT)) +pygame.display.set_caption("Memory Game : Les Préférences de Malak") + +# Charger les polices +font = pygame.font.Font(None, 40) +font_small = pygame.font.Font(None, 30) + +# Liste des questions et réponses (préférences) +questions = [ + {"question": "Quelle est sa couleur préférée ?", "réponse": "Rose", "image": "rose.jpg"}, + {"question": "Quel est son plat préféré ?", "réponse": "Pizza", "image": "pizza.jpg"}, + {"question": "Quel est son animal préféré ?", "réponse": "Chat", "image": "chat.jpg"}, + {"question": "Quel est son film préféré ?", "réponse": "La La Land", "image": "lalaland.jpg"} +] + +# Créer les cartes avec des questions et réponses +cards = [] +for q in questions: + cards.append(q["réponse"]) + cards.append(q["réponse"]) + +# Mélanger les cartes +random.shuffle(cards) + +# Créer un dictionnaire pour les positions des cartes +card_positions = [(x * CARD_SIZE, y * CARD_SIZE) for x in range(4) for y in range(4)] + +# Fonction pour afficher le texte +def display_text(text, font, color, x, y): + text_surface = font.render(text, True, color) + screen.blit(text_surface, (x, y)) + +# Fonction pour dessiner les cartes +def draw_cards(): + for idx, pos in enumerate(card_positions): + x, y = pos + if visible[idx]: + pygame.draw.rect(screen, WHITE, pygame.Rect(x, y, CARD_SIZE, CARD_SIZE)) + display_text(cards[idx], font, PINK, x + 10, y + 30) + else: + pygame.draw.rect(screen, LIGHT_PINK, pygame.Rect(x, y, CARD_SIZE, CARD_SIZE)) + pygame.draw.rect(screen, GREY, pygame.Rect(x, y, CARD_SIZE, CARD_SIZE), 5) + +# Variables du jeu +visible = [False] * len(cards) +flipped_cards = [] +score = 0 + +# Boucle principale du jeu +running = True +while running: + screen.fill(PASTEL_PINK) + draw_cards() + display_text("Score: " + str(score), font_small, PINK, 20, 20) + + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + if event.type == pygame.MOUSEBUTTONDOWN: + x, y = pygame.mouse.get_pos() + col = x // CARD_SIZE + row = y // CARD_SIZE + card_idx = row * 4 + col + + if not visible[card_idx]: + visible[card_idx] = True + flipped_cards.append(card_idx) + + if len(flipped_cards) == 2: + if cards[flipped_cards[0]] == cards[flipped_cards[1]]: + score += 1 + else: + pygame.time.delay(1000) + visible[flipped_cards[0]] = visible[flipped_cards[1]] = False + flipped_cards.clear() + + if score == len(questions): + display_text("Félicitations ! Vous êtes officiellement le plus grand fan de Malak.", font, PINK, 100, HEIGHT // 2) + display_text("Mais… Pour accéder au prix ultime (photo ultra exclusive + certificat de starlette n°1),", font_small, PINK, 30, HEIGHT // 2 + 40) + display_text("veuillez envoyer 1000$ à Malak Inc.", font_small, PINK, 150, HEIGHT // 2 + 70) + display_text("(paiement accepté en chocolat, câlins ou virement bancaire immédiat)", font_small, PINK, 100, HEIGHT // 2 + 100) + pygame.display.update() + pygame.time.delay(3000) + running = False + + pygame.display.update() + pygame.time.Clock().tick(FPS) + +# Quitter pygame +pygame.quit() +sys.exit()