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publish: getsentry/sentry-godot@2.1.0 #8919

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@sentry-release-bot

Requested by: @limbonaut

Merge target: (default)

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📋 Changelog

Features

  • Add set_context(), set_user(), and set_fingerprint() to the SentryEvent API (#808)

Improvements

  • Harden shutdown handling to avoid touching Godot state while the engine is tearing down (#811)
    • The SDK now closes as soon as the engine begins shutting down, before Godot tears down the systems it depends on
    • Fixed a crash on exit when a SentryOptions callback, such as before_send, is set to a GDScript lambda
    • The .NET layer now closes shortly before the .NET scripting runtime is torn down, letting pending .NET events flush and preventing calls into the runtime after shutdown begins
    • init() and close() now report an error when called off the main thread, matching the SDK's lifecycle requirement

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