Releases: getsentry/sentry-unity
Releases · getsentry/sentry-unity
0.5.0
24 Aug 08:09
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Features
iOS native support (#254 )
Compile Initialization with the game (#272 )
Native crash in sample (#270 )
Cache, background threads and data for UnityEventProcessor (#268 )
Fixes
Bump Sentry Cocoa SDK 7.2.2 (#289 )
Included NativeExample.c in sample project (#288 )
Added attribute to SentryInitialization to prevent codestripping of Init (#285 )
Fixed passing Sentry diagnostic level to iOS native layer (#281 )
Fixed stuck traces sample rate slider (#276 )
Fixed selected input field tab glitches (#276 )
Bump Sentry .NET SDK 3.8.3 (#269 )
0.4.3
17 Jul 20:19
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Features
Log in single line (#262 )
Fixes
Bump Sentry .NET SDK 3.8.2 (#263 )
0.4.2
16 Jul 19:57
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Added IsGlobalModeEnabled to SetDefaults (#260 )
0.4.1
16 Jul 11:21
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Bump dotnet 3.8.1 persisted session logging (#258 )
Persisted Sessions logging (#1125 )
Don't log an error when attempting to recover a persisted session but none exists (#1123 )
0.4.0
15 Jul 11:25
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0.3.3
02 Jul 06:23
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0.3.2
02 Jul 05:25
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Fixes
Link.xml file exist check (#248 )
0.3.1
29 Jun 17:58
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Fixes
Logger now attaching again (#244 )
0.3.0
25 Jun 20:11
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Features
Sentry config is now a scriptable object (#220 )
Unity protocol (#234 )
Release health integration & Event-listener (#225 )
Fixes
Default options values (#241 )
Un-embedding the link.xml to fix code stripping ([#237 ]/(#237 ))
Setting IsEnvironmentUser to false by default (#230 )
0.2.0
10 Jun 17:54
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Features
Offline caching (#208 )
Breadcrumb categories added (#206 )
Bump Sentry .NET SDK 3.5.0 (#218 )
Fixes
Force 'Auto' from sentry window (#219 )
Hub.IsEnabled check in logging integration (#210 )