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Bump version to 0.3.1
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CHANGELOG.md

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# Changelog
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## [Unreleased]
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## [0.3.1]
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### Added
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- Support for `codesign`ing OSX builds directly from make invocation.
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The optional parameters are `CODE_SIGN_IDENTITY` and `OTHER_CODE_SIGN_FLAGS`.
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- API documentation
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[Unreleased]: https://github.com/gilzoide/godot-lua-pluginscript/compare/0.3.0...HEAD
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[Unreleased]: https://github.com/gilzoide/godot-lua-pluginscript/compare/0.3.1...HEAD
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[0.3.0]: https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.3.1
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[0.3.0]: https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.3.0
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[0.2.0]: https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.2.0
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[0.1.0]: https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.1.0

plugin/plugin.cfg

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name="Lua PluginScript"
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description="Tools for Lua PluginScript: REPL tab and export plugin for minifying scripts"
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author="gilzoide"
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version="0.3.0"
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version="0.3.1"
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script="plugin.gd"

src/late_globals.lua

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PropertyHint = PropertyHint,
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--- `Enumerations.PropertyUsage`
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PropertyUsage = PropertyUsage,
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--- Project version: 0.3.0
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_VERSION = '0.3.0',
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--- Project version: 0.3.1
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_VERSION = '0.3.1',
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}
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local global_constants = api.godot_get_global_constants()

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