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Fix textureSampleCompareLevel sample point code. (gpuweb#4194)
This is bug that surfaced only if the test failed. The issue
is that textureSampleLevel, which it uses when textureSampleCompareLevel
fails, needs the level parameter to be i32/u32 when the texture
is a depth texture.
Again, this only happens when we already know the test failed
so this doesn't affect pass/fail. It only affects getting
the sample points.
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