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sssp.cu
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/******************************************************************************
Copyright 2013 Royal Caliber LLC. (http://www.royal-caliber.com)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
******************************************************************************/
//Single source shortest paths using vertexAPI2
#include "util.cuh"
#include "graphio.h"
#include "refgas.h"
#include "gpugas.h"
#include <climits>
struct SSSP
{
//making these typedefs rather than singleton structs
typedef int VertexData;
typedef int EdgeData;
typedef int GatherResult;
static const int maxLength = 100000;
static const int gatherZero = INT_MAX - maxLength;
__host__ __device__
static int gatherReduce(const int& left, const int& right)
{
return min(left, right);
}
__host__ __device__
static int gatherMap(
const VertexData* dstDist, const VertexData *srcDist, const EdgeData* edgeLen)
{
return *srcDist + *edgeLen;
}
__host__ __device__
static bool apply(VertexData* curDist, GatherResult dist)
{
bool changed = dist < *curDist;
*curDist = min(*curDist, dist);
return changed;
}
__host__ __device__
static void scatter(
const VertexData* src, const VertexData *dst, EdgeData* edge)
{
//nothing
}
};
template<typename Engine>
float run(int srcVertex, int nVertices, SSSP::VertexData* vertexData, int nEdges
, SSSP::EdgeData* edgeData, const int* srcs, const int* dsts)
{
Engine engine;
GpuTimer gpu_timer;
float elapsed = 0.0f;
int iteration = 0;
// average elapsed time of 10 runs
for (int itr = 0; itr < 10; ++itr)
{
// reset the graph
for(int i = 0; i < nVertices; ++i) vertexData[i] = SSSP::gatherZero;
vertexData[srcVertex] = 0;
engine.setGraph(nVertices, vertexData, nEdges, edgeData, srcs, dsts);
//TODO, setting all vertices to active for first step works, but it would
//be faster to instead set to neighbors of starting vertex
engine.setActive(0, nVertices);
gpu_timer.Start();
while (engine.countActive())
{
engine.gatherApply();
engine.scatterActivate();
engine.nextIter();
++iteration;
}
engine.getResults();
gpu_timer.Stop();
elapsed += gpu_timer.ElapsedMillis();
}
elapsed /= 10;
printf("number of iterations: %d\n", iteration);
return elapsed;
}
void outputDists(int nVertices, int* dists, FILE* f = stdout)
{
for (int i = 0; i < nVertices; ++i)
fprintf(f, "%d %d\n", i, dists[i]);
}
int main(int argc, char** argv)
{
char *inputFilename;
char *outputFilename = 0;
int sourceVertex;
bool runTest;
bool dumpResults;
bool useMaxOutDegreeStart;
if(!parseCmdLineSimple(argc, argv, "si-t-d-m|s", &inputFilename, &sourceVertex
, &runTest, &dumpResults, &useMaxOutDegreeStart, &outputFilename) )
{
printf("Usage: sssp [-t] [-d] [-m] inputfile source [outputfile]\n");
exit(1);
}
//load the graph
int nVertices;
std::vector<int> srcs;
std::vector<int> dsts;
std::vector<int> edgeData;
loadGraph(inputFilename, nVertices, srcs, dsts, &edgeData);
if( edgeData.size() == 0 )
{
printf("No edge data available in input file\n");
exit(1);
}
if( useMaxOutDegreeStart )
{
//convert to CSR layout to find source vertex
std::vector<int> srcOffsets(nVertices + 1);
std::vector<int> csrSrcs(srcs.size());
edgeListToCSR<int>(
nVertices, srcs.size(), &srcs[0], &dsts[0], &srcOffsets[0], 0, 0);
int maxDegree = -1;
sourceVertex = -1;
for(int i = 0; i < nVertices; ++i)
{
int outDegree = srcOffsets[i + 1] - srcOffsets[i];
if( outDegree > maxDegree )
{
maxDegree = outDegree;
sourceVertex = i;
}
}
printf(
"using vertex %d with degree %d as source\n", sourceVertex, maxDegree);
}
//initialize vertex data
std::vector<int> vertexData(nVertices);
for( int i = 0; i < nVertices; ++i )
vertexData[i] = SSSP::gatherZero;
vertexData[sourceVertex] = 0;
std::vector<int> refVertexData;
if( runTest )
{
printf("Running reference calculation\n");
refVertexData = vertexData;
float elapsed = run< GASEngineRef<SSSP> >(sourceVertex, nVertices
, &refVertexData[0], (int)srcs.size(), &edgeData[0], &srcs[0], &dsts[0]);
if( dumpResults )
{
printf("Reference:\n");
outputDists(nVertices, &refVertexData[0]);
}
}
float elapsed = run< GASEngineGPU<SSSP> >(sourceVertex, nVertices
, &vertexData[0], (int)srcs.size(), &edgeData[0], &srcs[0], &dsts[0]);
// compute stats
long int nodes_visited = 0;
long int edges_visited = 0;
std::vector<int> srcOffsets(nVertices + 1);
std::vector<int> csrSrcs(srcs.size());
edgeListToCSR<int>(
nVertices, srcs.size(), &srcs[0], &dsts[0], &srcOffsets[0], 0, 0);
for (int itr = 0; itr < nVertices; ++itr)
{
if (vertexData.at(itr) < SSSP::gatherZero)
{
nodes_visited += 1;
edges_visited += srcOffsets.at(itr+1) - srcOffsets.at(itr);
}
}
printf("nodes visited: %d edges visited: %d\n", nodes_visited, edges_visited);
float m_teps = (float) edges_visited / (elapsed * 1000);
printf("elapsed: %.4f ms, MTEPS: %.4f MiEdges/s\n", elapsed, m_teps);
if( dumpResults )
{
printf("GPU:\n");
outputDists(nVertices, &vertexData[0]);
}
if( runTest )
{
bool diff = false;
for( int i = 0; i < nVertices; ++i )
{
if( vertexData[i] != refVertexData[i] )
{
printf("%d %d %d\n", i, refVertexData[i], vertexData[i]);
diff = true;
}
}
if( diff )
return 1;
else
printf("No differences found\n");
}
if( outputFilename )
{
printf("writing results to %s\n", outputFilename);
FILE* f = fopen(outputFilename, "w");
outputDists(nVertices, &vertexData[0], f);
fclose(f);
}
free(inputFilename);
free(outputFilename);
return 0;
}