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62 | 62 | #define T_JETFIRE 30
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63 | 63 | #define T_PS 31
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64 | 64 |
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65 |
| -#define E_INCOMPATIBLE_VERSION 0 |
66 |
| -#define E_PLAYER_REFUSED 1 |
| 65 | +#define E_INCOMPATIBLE_VERSION 0 |
| 66 | +#define E_PLAYER_REFUSED 1 |
67 | 67 | #define E_NAME_IN_USE 2
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68 | 68 |
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69 |
| -#define WEAPON_BLOODRAIN 7 |
70 |
| -#define WEAPON_CHAINSAW 6 |
71 |
| -#define WEAPON_BFG 5 |
72 |
| -#define WEAPON_GRENADE 4 |
73 |
| -#define WEAPON_RIFLE 3 |
74 |
| -#define WEAPON_UZI 2 |
75 |
| -#define WEAPON_SHOTGUN 1 |
76 |
| -#define WEAPON_GUN 0 |
| 69 | +#define WEAPON_BLOODRAIN 7 |
| 70 | +#define WEAPON_CHAINSAW 6 |
| 71 | +#define WEAPON_BFG 5 |
| 72 | +#define WEAPON_GRENADE 4 |
| 73 | +#define WEAPON_RIFLE 3 |
| 74 | +#define WEAPON_UZI 2 |
| 75 | +#define WEAPON_SHOTGUN 1 |
| 76 | +#define WEAPON_GUN 0 |
77 | 77 |
|
78 |
| -#define WEAPON_MASK_BLOODRAIN 128 |
79 |
| -#define WEAPON_MASK_CHAINSAW 64 |
80 |
| -#define WEAPON_MASK_BFG 32 |
81 |
| -#define WEAPON_MASK_GRENADE 16 |
82 |
| -#define WEAPON_MASK_RIFLE 8 |
83 |
| -#define WEAPON_MASK_UZI 4 |
84 |
| -#define WEAPON_MASK_SHOTGUN 2 |
85 |
| -#define WEAPON_MASK_GUN 1 |
| 78 | +#define WEAPON_MASK_BLOODRAIN 128 |
| 79 | +#define WEAPON_MASK_CHAINSAW 64 |
| 80 | +#define WEAPON_MASK_BFG 32 |
| 81 | +#define WEAPON_MASK_GRENADE 16 |
| 82 | +#define WEAPON_MASK_RIFLE 8 |
| 83 | +#define WEAPON_MASK_UZI 4 |
| 84 | +#define WEAPON_MASK_SHOTGUN 2 |
| 85 | +#define WEAPON_MASK_GUN 1 |
86 | 86 |
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87 | 87 | #define S_WALKING 0x0001
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88 | 88 | #define S_LOOKLEFT 0x0002
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