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ParticleField
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+Subproject commit ad2912d861c859f91f491ba86601407979589bb5
vehiclesim/physics.pde
@@ -1,6 +1,6 @@
void applyLateralFriction(FBody body) {
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// Lower to make sideways skidding easier.
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- final float lateralFrictionCoefficient = 4.0;
+ final float lateralFrictionCoefficient = 1.5;
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PVector velocity = new PVector(body.getVelocityX(), body.getVelocityY());
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