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GameUpSDK.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameUpSDK", "GameUpSDK.csproj", "{3F3061EE-A238-4E0D-BF86-1EE3AB85652A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F3061EE-A238-4E0D-BF86-1EE3AB85652A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3F3061EE-A238-4E0D-BF86-1EE3AB85652A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F3061EE-A238-4E0D-BF86-1EE3AB85652A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3F3061EE-A238-4E0D-BF86-1EE3AB85652A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = GameUpSDK.csproj
Policies = $0
$0.TextStylePolicy = $1
$1.inheritsSet = null
$1.scope = text/x-csharp
$0.CSharpFormattingPolicy = $2
$2.ElseIfNewLinePlacement = SameLine
$2.AfterDelegateDeclarationParameterComma = True
$2.inheritsSet = Mono
$2.inheritsScope = text/x-csharp
$2.scope = text/x-csharp
$0.TextStylePolicy = $3
$3.FileWidth = 120
$3.TabWidth = 2
$3.IndentWidth = 2
$3.inheritsSet = VisualStudio
$3.inheritsScope = text/plain
$3.scope = text/plain
$0.TextStylePolicy = $4
$4.inheritsSet = null
$4.scope = application/config+xml
$0.XmlFormattingPolicy = $5
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$0.TextStylePolicy = $6
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$6.scope = application/xml
$0.XmlFormattingPolicy = $7
$7.inheritsSet = Mono
$7.inheritsScope = application/xml
$7.scope = application/xml
description = Unity SDK for the GameUp service.
version = 0.1.0
EndGlobalSection
EndGlobal