diff --git a/Aimbot b/Aimbot
new file mode 100644
index 000000000..11a631027
--- /dev/null
+++ b/Aimbot
@@ -0,0 +1,89 @@
+Aimbot
+using UnityEngine;
+using Mediapipe.Unity;
+
+public class HeadTracking : MonoBehaviour
+{
+ public FaceLandmarkDetector faceDetector;
+ public Transform playerCamera;
+
+ void Update()
+ {
+ if (faceDetector == null || faceDetector.CurrentResult == null)
+ return;
+
+ var landmarks = faceDetector.CurrentResult;
+
+ // نقاط تظهر اتجاه الرأس
+ Vector3 nose = landmarks[1];
+ Vector3 leftEye = landmarks[33];
+ Vector3 rightEye = landmarks[263];
+
+ // حساب المحور الأفقي
+ float horizontal = (rightEye.x - leftEye.x);
+
+ // حساب ارتفاع الوجه
+ float vertical = (nose.y - leftEye.y);
+
+ // تدوير كاميرا اللاعب حسب حركة الرأس
+ playerCamera.localRotation = Quaternion.Euler(
+ vertical * -30f, // Pitch
+ horizontal * 40f, // Yaw
+ 0
+ );
+ }
+}
+using UnityEngine;
+
+public class GyroHeadTracking : MonoBehaviour
+{
+ void Start()
+ {
+ Input.gyro.enabled = true;
+ }
+
+ void Update()
+ {
+ Quaternion rotation = Input.gyro.attitude;
+ rotation = new Quaternion(rotation.x, rotation.y, -rotation.z, -rotation.w);
+
+ transform.localRotation = rotation;
+ }
+}
+
+
+
+
+
+