You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Here's the order of my playthrough if you want to reproduce
They are keeping me waiting.
1: Hut 14
?> 1
Hut 14. The door was locked after I sat down.
I don't even have a pen to do any work. There's a copy of the morning's intercept in my pocket, but staring at the jumbled letters will only drive me mad.
I am not a machine, whatever they say about me.
1: Think
2: Plan
3: Wait
?>
3
Half an hour goes by before Commander Harris returns. He closes the door behind him quickly, as though afraid a loose word might slip inside.
"Well, then," he begins, awkwardly. This is an unseemly situation.
1: "Commander."
2: "Tell me what this is about."
3: Wait
?> 3
I say nothing.
He has brought two cups of tea in metal mugs: he sets them down on the tabletop between us.
1: Take one
2: "What's going on?"
3: Wait
?> 3
I wait for him to speak.
He pushes one mug halfway towards me: a small gesture of friendship.
Enough to give me hope?
1: Take it
2: Don't take it
?> 2
Just a cup of insipid canteen tea. I leave it where it is.
"Quite a difficult situation," Harris begins. I've seen him adopt this stiff tone of voice before, but only when talking to the brass. "I'm sure you agree."
1: Agree
2: Disagree
3: Lie
4: Evade
?> 4
"I'm sure you've handled worse," I reply casually.
1: Watch him
2: Wait
3: Smile
?> 2
I wait to see how he'll respond.
"We need that component," he says.
1: The stolen component...
2: Shrug
?> 2
I shrug.
"So. Do you have it?" Harris is wasting no time: Bletchley is his watch. "Do you know where it is?"
1: Yes
2: No
3: Lie
4: Evade
?> 4
"The component?"
"Don't play stupid," he replies. "Where is it?"
1: Co-operate
2: Delay
3: Lie
4: Evade
?> 4
"I don't know what gives you the right to pick on me. I want a lawyer."
"This is time of war," Harris answers. "And by God, if I have to shoot you to recover the component, I will. Understand?" He points at the mug, "Now drink your tea and talk."
1: Take the cup
2: Don't take it
?> 2
I leave the cup where it is.
"Why?" I ask coldly. "What's in it?"
"Lapsang Souchong," he replies, placing his own cup back on the table untouched. "Such a curious flavour. It might almost not be tea at all. You might say it hides a multitude of sins. As do you. Isn't that right?"
1: Agree
2: Disagree
3: Lie
4: Evade
?> 4
"None of us are blameless, Harris. But I've done nothing to deserve this treatment. Now, please. Let me go. I'll help you find this damn component, of course I will."
He appears to consider the offer.
"Tell me, then," he asks. "What's your theory? You're a smart fellow — as smart as they come around here, and that's saying something. What's your opinion on the missing component? Accident, perhaps? Or do you blame one of the other men? "
1: Blame no—one
2: Blame someone
?> 1
"An accident, naturally." I risk a smile. "That damned machine is made from spare parts and string. Even these Huts leak when it rains. It wouldn't take more than one fellow to trip over a cable to shake out a component. Have you tried looking under the thing?"
"Do you believe we haven't?"
In a sudden moment I understand that his reply is a threat.
"Now," he continues. "Are you sure there isn't anything you want to tell me?"
1: Co-operate
2: Evade
?> 2
"Only that you're being unreasonable, and behaving like a swine."
"You imbecile," Harris replies, with sudden force. He is half out of his chair. "You know the situation as well as I do. Why the fencing? The Hun are poised like rats, ready to run all over this country. They'll destroy everything. You understand that, don't you? You're not so locked up inside your crossword puzzles that you don't see that, are you? This machine we have here — you men — you are the best and only hope this country has. God help her."
I sit back, startled by the force of his outburst. His carefully sculpted expression has curled to angry disgust. <i>He really does hate me</i>, I think. <i>He'll have my blood for the taste of it.</i>
1: Placate
2: Mock
3: Dismiss
?> 2
"I can imagine how being surrounded by clever men is pretty threatening for you, Commander," I reply with a sneer. "They don't train you to think in the Armed Forces."
"Talk," Harris demands. "Talk now. Tell me where you've hidden it or who you passed it to. Or God help me, I'll take your wretched pansy body to pieces looking for it."
His eyes bear down like carbonised drill—bits.
1: Confess
2: Dissemble
?> 2
"I saw Hooper take it."
"Did you?"
The worst of his rage is passing; he is now moving into a kind of contemptuous despair. I can imagine him wrapping up our interview soon, leaving the hut, locking the door, and dropping the key down the well in the yard.
And why wouldn't he? With my name tarnished they will not let me back to work on the Bombe — if there is the slightest smell of treachery about my name I would be lucky not be locked up for the remainder of the war.
"Just get to the truth, man. Every <i>minute</i> matters."
1: Tell the truth
2: Persist with this
?> 2
"This is the truth."
I have become, somehow, an accustomed liar — the words roll easily off my tongue. Perhaps I am a traitor, I think, now that I dissemble as easily as one.
"Go on," Harris says, giving me no indication of whether he believes my tale.
1: Assert
2: Imply
?> 2
"At the moment the machine halted, Peterson was at the bench and Collins was outside having a smoke. I was checking the dip—switches. Hooper was the only one at the back of the Bombe. No—one else could have done it."
"That's not quite the same as seeing him do it," Harris remarks.
1: Logical
2: Persuasive
3: Confident
?> 3
"Ask the others," I reply, leaning back. "They'll tell you. If they haven't already, that's only because they're protecting Hooper. Hoping he'll come to his senses and stop being an idiot. I hope he does too. And if you lock him up in a freezing hut like you've done me, I'm sure he will."
"We have," Harris replies simply.
It's all I can do not to gape.
"Hooper's in Hut 3 with the Captain, having a similar conversation."
1: "And the other men?"
2: "Then you know I'm right."
?> 2
"Then you know I'm right. You knew all along. Why did you threaten me?"
"All we know is that we have a traitor, holding the fate of the country in his hands. We're not in the business of guessing here at Bletchley. We are military intelligence. We get answers." Harris points a finger. "And if that component has left these grounds, then every minute is critical."
1: Co-operate
2: Block
?> 2
"It's your problem. Your security breach. So much for your careful vetting process."
I lean back in my chair and fold my arms so the way they shake will not be visible.
"You'd better get on with solving it, instead of wasting your time in here with me."
Harris harrumphs. He's thinking it all over.
The text was updated successfully, but these errors were encountered:
So when testing this story out from this source I got stuck. Looking at the source I spotted a typo on line 763 instead of
{ putmein }
it should be{ not putmein }
. It looks like it was already fixed in the source located here: https://github.com/inkle/the-intercept/blob/master/Assets/Ink/TheIntercept.inkHere's the order of my playthrough if you want to reproduce
The text was updated successfully, but these errors were encountered: