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243 lines (196 loc) · 9.09 KB
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/*
Version : 1.0
Oct 13th 2023
*/
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
using namespace std;
#define NEW 0
#define READY 1
#define RUNNING 2
#define WAITING 3
#define TERMINATING 4
const char* stateNames[] = {"NEW", "READY", "RUNNING", "WAITING", "TERMINATING"};
struct PCB {
int pid;
int arrival_time;
int total_cpu_time;
int io_frequency;
int io_duration;
int remaining_cpu_time;
int state;
int oldState;
};
// Function to handle state transitions
pair<string, string> handleStateTransition(PCB* process, int newState) {
int oldState = process->state;
cout << "Process " << process->pid;
if (oldState == newState) {
cout << " remains in " << stateNames[oldState] << "." << endl;
return {stateNames[oldState], stateNames[newState]};
}
// handles transitions for running state
if (oldState == RUNNING) {
if (newState == TERMINATING) {
cout << " transitions from " << stateNames[oldState] << " to " << stateNames[newState] << "." << endl;
} else if (newState == WAITING) {
cout << " transitions from " << stateNames[oldState] << " to " << stateNames[newState] << "." << endl;
} else {
cerr << "invalid state" << endl;
return {"ERROR", "ERROR"};
}
} else {
cout << " transitions from " << stateNames[oldState] << " to " << stateNames[newState] << "." << endl;
}
process->oldState = oldState;
process->state = newState;
return {stateNames[oldState], stateNames[newState]};
}
int main() {
// read input file
vector<PCB*> processList;
ifstream file("test_case_2.csv");
if (!file.is_open()) {
cerr << "unable to open file" << endl;
return -1;
}
string line;
while (getline(file, line)) {
PCB* p = new PCB;
stringstream ss(line);
string token;
cout << "processing line " << line << endl;
getline(ss, token, ',');
try {
p->pid = stoi(token);
} catch (const std::invalid_argument& e) {
cerr << "error converting PID to integer " << e.what() << endl;
continue;
}
getline(ss, token, ',');
p->arrival_time = stoi(token);
getline(ss, token, ',');
p->total_cpu_time = stoi(token);
getline(ss, token, ',');
p->io_frequency = stoi(token);
getline(ss, token, ',');
p->io_duration = stoi(token);
// set initial state to READY for processes with arrival_time of 0
p->state = (p->arrival_time == 0) ? READY : NEW;
//set initial oldState to the same as the initial state
p->oldState = p->state;
// initialize remaining CPU time
p->remaining_cpu_time = p->total_cpu_time;
processList.push_back(p);
}
file.close();
cout << "Time " << " PID " << "Old State " << " New State " << endl;
// main simulation loop
int currentTime = 0;
while (!processList.empty()) {
// update states and state transitions
auto it = processList.begin();
while (it != processList.end()) {
PCB* process = *it;
if (process->arrival_time == currentTime) {
// check if the process is in the NEW state
if (process->state == NEW) {
auto stateTransition = handleStateTransition(process, READY);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
}
// check if the process is in the READY state
else if (process->state == READY) {
if (process->remaining_cpu_time > 0) {
auto stateTransition = handleStateTransition(process, RUNNING);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
} else {
auto stateTransition = handleStateTransition(process, WAITING);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
}
}
// check if the process is in the WAITING state
else if (process->state == WAITING) {
// handle I/O completion and transition to READY, RUNNING, or TERMINATING
process->io_duration--;
if (process->io_duration == 0) {
if (process->remaining_cpu_time > 0) {
auto stateTransition = handleStateTransition(process, RUNNING);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
} else {
auto stateTransition = handleStateTransition(process, TERMINATING);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
// remove terminating from list
it = processList.erase(it);
delete process;
continue;
}
}
}
// check if the process is in the RUNNING state
else if (process->state == RUNNING) {
// handle burst completion or preemption
process->remaining_cpu_time--;
if (process->remaining_cpu_time == 0) {
auto stateTransition = handleStateTransition(process, TERMINATING);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
// remove the terminating process from the list
it = processList.erase(it);
delete process;
continue;
} else {
auto stateTransition = handleStateTransition(process, READY);
if (stateTransition.first != stateTransition.second) {
cout << "Time: " << currentTime << " PID: " << process->pid
<< " Old State: " << stateTransition.first
<< " New State: " << stateTransition.second << endl;
}
}
}
}
++it;
}
// prints the state of each process at the end of the time unit
for (PCB* process : processList) {
cout << " " << currentTime << " " << process->pid
<< " " << stateNames[process->oldState]
<< " " << stateNames[process->state] << endl;
// resets the old state after printing
process->oldState = process->state;
}
++currentTime;
if (currentTime == 25) {
break;
}
}
//deallocates memory of PCB
for (PCB* process : processList) {
delete process;
}
return 0;
}