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Ping shows 0ms (linux, wine) #47

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a-wild-github-user opened this issue Apr 30, 2022 · 9 comments
Open

Ping shows 0ms (linux, wine) #47

a-wild-github-user opened this issue Apr 30, 2022 · 9 comments
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bug Something isn't working

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@a-wild-github-user
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I appear to be having this previous issue
PingPlugin: 2.2.4.0
Wine: lutris-fshack-6.21-5
The IP shows correctly but the ping shows 0ms.
Pinging the IP from my terminal shows expected response, ~100ms

image

$ ping 124.150.157.23
PING 124.150.157.23 (124.150.157.23) 56(84) bytes of data.
64 bytes from 124.150.157.23: icmp_seq=1 ttl=51 time=122 ms

In my case it was working a few months ago (sorry not sure exact dates) but after a game update, if I remember correctly, it started reporting 0ms.
At that time I left it but would like to get it working if possible.
I see it was previously resolved by updating sigScanner.ScanText 4b59642, but I don't know enough about how this works to figure out if that is the problem now or what it should be if so.

Happy to provide any more information if it helps.
Thanks for the plugin!

@karashiiro karashiiro added the bug Something isn't working label Apr 30, 2022
@karashiiro
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That ping tracker was removed for a variety of reasons, including that it was a huge time sink to fix when it broke on patches. I'll look into fixing this some other way.

@karashiiro
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Possibly fixed in v2.3.0

@codevski
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on 2.3.2.0 and Im getting 0ms

@karashiiro
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Manual configuration was added in v2.4.1; try setting the tracker to use game packets manually if it's still not working.

@Sharparam
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Sharparam commented Jun 12, 2022

There seems to be an issue where if "Server bar" is chosen as the display mode, it will show 0ms ping. In the other display modes (and the graph) it shows the non-zero ping value.

image

@codevski
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codevski commented Jul 7, 2022

sorry ping works with game packet but when set display mode to server bar its 0ms

@Sharparam
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It's now behaving slightly differently for me. Instead of showing 0ms, it's now continuously increasing forever!

image

@karashiiro
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If you aren't already, could you try setting the detection mode to use game packets instead of auto-detection? I'm using game packets + server bar display on Mac/Wine and it's working fine.

@Sharparam
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Sharparam commented Sep 4, 2022

@karashiiro With detection mode on game packets, it shows correctly in all views except the server bar (where it's now back to just showing 0ms).

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