diff --git a/arduino.scad b/arduino.scad index a122d1b..7660b60 100644 --- a/arduino.scad +++ b/arduino.scad @@ -25,76 +25,76 @@ use //Constructs a roughed out arduino board //Current only USB, power and headers module arduino(boardType = UNO) { - //The PCB with holes - difference() { - color("SteelBlue") - boardShape( boardType ); - translate([0,0,-pcbHeight * 0.5]) holePlacement(boardType = boardType) - color("SteelBlue") cylinder(r = mountingHoleRadius, h = pcbHeight * 2, $fn=32); - } - //Add all components to board - components( boardType = boardType, component = ALL ); + //The PCB with holes + difference() { + color("SteelBlue") + boardShape( boardType ); + translate([0,0,-pcbHeight * 0.5]) holePlacement(boardType = boardType) + color("SteelBlue") cylinder(r = mountingHoleRadius, h = pcbHeight * 2, $fn=32); + } + //Add all components to board + components( boardType = boardType, component = ALL ); } //Creates a bumper style enclosure that fits tightly around the edge of the PCB. module bumper( boardType = UNO, mountingHoles = false ) { - bumperBaseHeight = 2; - bumperHeight = bumperBaseHeight + pcbHeight + 0.5; - dimensions = boardDimensions(boardType); - - difference() { - union() { - //Outer rim of bumper - difference() { - boardShape(boardType = boardType, offset=1.4, height = bumperHeight); - translate([0,0,-0.1]) - boardShape(boardType = boardType, height = bumperHeight + 0.2); - } - - //Base of bumper - difference() { - boardShape(boardType = boardType, offset=1, height = bumperBaseHeight); - translate([0,0, -0.1]) - boardShape(boardType = boardType, offset=-2, height = bumperHeight + 0.2); - } - - //Board mounting holes - holePlacement(boardType=boardType) - cylinder(r = mountingHoleRadius + 1.5, h = bumperBaseHeight, $fn = 32); - - //Bumper mounting holes (exterior) - if( mountingHoles ) { - difference() { - hull() { - translate([-6, (dimensions[1] - 6) / 2, 0]) - cylinder( r = 6, h = pcbHeight + 2, $fn = 32 ); - translate([ -0.5, dimensions[1] / 2 - 9, 0]) - cube([0.5, 12, bumperHeight]); - } - translate([-6, (dimensions[1] - 6) / 2, 0]) - mountingHole(holeDepth = bumperHeight); - } - difference() { - hull() { - translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0]) - cylinder( r = 6, h = pcbHeight + 2, $fn = 32 ); - translate([ dimensions[0], dimensions[1] / 2 - 9, 0]) - cube([0.5, 12, bumperHeight]); - } - translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0]) - mountingHole(holeDepth = bumperHeight); - } - } - } - translate([0,0,-0.5]) - holePlacement(boardType=boardType) - cylinder(r = mountingHoleRadius, h = bumperHeight, $fn = 32); - translate([0, 0, bumperBaseHeight]) { - components(boardType = boardType, component = ALL, offset = 1); - } - translate([4,(dimensions[1] - dimensions[1] * 0.4)/2,-1]) - cube([dimensions[0] -8,dimensions[1] * 0.4,bumperBaseHeight + 2]); - } + bumperBaseHeight = 2; + bumperHeight = bumperBaseHeight + pcbHeight + 0.5; + dimensions = boardDimensions(boardType); + + difference() { + union() { + //Outer rim of bumper + difference() { + boardShape(boardType = boardType, offset=1.4, height = bumperHeight); + translate([0,0,-0.1]) + boardShape(boardType = boardType, height = bumperHeight + 0.2); + } + + //Base of bumper + difference() { + boardShape(boardType = boardType, offset=1, height = bumperBaseHeight); + translate([0,0, -0.1]) + boardShape(boardType = boardType, offset=-2, height = bumperHeight + 0.2); + } + + //Board mounting holes + holePlacement(boardType=boardType) + cylinder(r = mountingHoleRadius + 1.5, h = bumperBaseHeight, $fn = 32); + + //Bumper mounting holes (exterior) + if( mountingHoles ) { + difference() { + hull() { + translate([-6, (dimensions[1] - 6) / 2, 0]) + cylinder( r = 6, h = pcbHeight + 2, $fn = 32 ); + translate([ -0.5, dimensions[0] / 2 - 9, 0]) + cube([0.5, 12, bumperHeight]); + } + translate([-6, (dimensions[0] - 6) / 2, 0]) + mountingHole(holeDepth = bumperHeight); + } + difference() { + hull() { + translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0]) + cylinder( r = 6, h = pcbHeight + 2, $fn = 32 ); + translate([ dimensions[0], dimensions[1] / 2 - 9, 0]) + cube([0.5, 12, bumperHeight]); + } + translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0]) + mountingHole(holeDepth = bumperHeight); + } + } + } + translate([0,0,-0.5]) + holePlacement(boardType=boardType) + cylinder(r = mountingHoleRadius, h = bumperHeight, $fn = 32); + translate([0, 0, bumperBaseHeight]) { + components(boardType = boardType, component = ALL, offset = 1); + } + translate([4,(dimensions[1] - dimensions[1] * 0.4)/2,-1]) + cube([dimensions[0] -8,dimensions[1] * 0.4,bumperBaseHeight + 2]); + } } //Setting for enclosure mounting holes (Not Arduino mounting) @@ -104,98 +104,98 @@ EXTERIORMOUNTINGHOLES = 2; //Create a board enclosure module enclosure(boardType = UNO, wall = 3, offset = 3, heightExtension = 10, cornerRadius = 3, mountType = TAPHOLE) { - standOffHeight = 5; - - dimensions = boardDimensions(boardType); - boardDim = boardDimensions(boardType); - pcbDim = pcbDimensions(boardType); - - enclosureWidth = pcbDim[0] + (wall + offset) * 2; - enclosureDepth = pcbDim[1] + (wall + offset) * 2; - enclosureHeight = boardDim[2] + wall + standOffHeight + heightExtension; - - union() { - difference() { - //Main box shape - boundingBox(boardType = boardType, height = enclosureHeight, offset = wall + offset, include=PCB, cornerRadius = wall); - - translate([ 0, 0, wall]) { - //Interior of box - boundingBox(boardType = boardType, height = enclosureHeight, offset = offset, include=PCB, cornerRadius = wall); - - //Punch outs for USB and POWER - translate([0, 0, standOffHeight]) { - components(boardType = boardType, offset = 1, extension = wall + offset + 10); - } - } - - //Holes for lid clips - translate([0, enclosureDepth * 0.75 - (offset + wall), enclosureHeight]) { - translate([-offset, 0, 0]) - rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); - translate([offset + boardDim[0], 0, 0]) - rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); - } - - translate([0, enclosureDepth * 0.25 - (offset + wall), enclosureHeight]) { - translate([-offset, 0, 0]) - rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); - translate([offset + dimensions[0], 0, 0]) - rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); - } - } - translate([0, 0, wall]) { - standoffs(boardType = boardType, height = standOffHeight, mountType = mountType); - } - } + standOffHeight = 5; + + dimensions = boardDimensions(boardType); + boardDim = boardDimensions(boardType); + pcbDim = pcbDimensions(boardType); + + enclosureWidth = pcbDim[0] + (wall + offset) * 2; + enclosureDepth = pcbDim[1] + (wall + offset) * 2; + enclosureHeight = boardDim[2] + wall + standOffHeight + heightExtension; + + union() { + difference() { + //Main box shape + boundingBox(boardType = boardType, height = enclosureHeight, offset = wall + offset, include=PCB, cornerRadius = wall); + + translate([ 0, 0, wall]) { + //Interior of box + boundingBox(boardType = boardType, height = enclosureHeight, offset = offset, include=PCB, cornerRadius = wall); + + //Punch outs for USB and POWER + translate([0, 0, standOffHeight]) { + components(boardType = boardType, offset = 1, extension = wall + offset + 10); + } + } + + //Holes for lid clips + translate([0, enclosureDepth * 0.75 - (offset + wall), enclosureHeight]) { + translate([-offset, 0, 0]) + rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); + translate([offset + boardDim[0], 0, 0]) + rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); + } + + translate([0, enclosureDepth * 0.25 - (offset + wall), enclosureHeight]) { + translate([-offset, 0, 0]) + rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); + translate([offset + dimensions[0], 0, 0]) + rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2); + } + } + translate([0, 0, wall]) { + standoffs(boardType = boardType, height = standOffHeight, mountType = mountType); + } + } } //Create a snap on lid for enclosure module enclosureLid( boardType = UNO, wall = 3, offset = 3, cornerRadius = 3, ventHoles = false) { - dimensions = boardDimensions(boardType); - boardDim = boardDimensions(boardType); - pcbDim = pcbDimensions(boardType); - - enclosureWidth = pcbDim[0] + (wall + offset) * 2; - enclosureDepth = pcbDim[1] + (wall + offset) * 2; - - difference() { - union() { - boundingBox(boardType = boardType, height = wall, offset = wall + offset, include=PCB, cornerRadius = wall); - - translate([0, 0, -wall * 0.5]) - boundingBox(boardType = boardType, height = wall * 0.5, offset = offset - 0.5, include=PCB, cornerRadius = wall); - - //Lid clips - translate([0, enclosureDepth * 0.75 - (offset + wall), 0]) { - translate([-offset, 0, 0]) - rotate([0, 180, 90]) clip(clipHeight = 10); - translate([offset + boardDim[0], 0, 0]) - rotate([0, 180, 270]) clip(clipHeight = 10); - } - - translate([0, enclosureDepth * 0.25 - (offset + wall), 0]) { - translate([-offset, 0, 0]) - rotate([0, 180, 90]) clip(clipHeight = 10); - translate([offset + dimensions[0], 0, 0]) - rotate([0, 180, 270]) clip(clipHeight = 10); - } - - } - } + dimensions = boardDimensions(boardType); + boardDim = boardDimensions(boardType); + pcbDim = pcbDimensions(boardType); + + enclosureWidth = pcbDim[0] + (wall + offset) * 2; + enclosureDepth = pcbDim[1] + (wall + offset) * 2; + + difference() { + union() { + boundingBox(boardType = boardType, height = wall, offset = wall + offset, include=PCB, cornerRadius = wall); + + translate([0, 0, -wall * 0.5]) + boundingBox(boardType = boardType, height = wall * 0.5, offset = offset - 0.5, include=PCB, cornerRadius = wall); + + //Lid clips + translate([0, enclosureDepth * 0.75 - (offset + wall), 0]) { + translate([-offset, 0, 0]) + rotate([0, 180, 90]) clip(clipHeight = 10); + translate([offset + boardDim[0], 0, 0]) + rotate([0, 180, 270]) clip(clipHeight = 10); + } + + translate([0, enclosureDepth * 0.25 - (offset + wall), 0]) { + translate([-offset, 0, 0]) + rotate([0, 180, 90]) clip(clipHeight = 10); + translate([offset + dimensions[0], 0, 0]) + rotate([0, 180, 270]) clip(clipHeight = 10); + } + + } + } } //Offset from board. Negative values are insets module boardShape( boardType = UNO, offset = 0, height = pcbHeight ) { - dimensions = boardDimensions(boardType); + dimensions = boardDimensions(boardType); - xScale = (dimensions[0] + offset * 2) / dimensions[0]; - yScale = (dimensions[1] + offset * 2) / dimensions[1]; + xScale = (dimensions[0] + offset * 2) / dimensions[0]; + yScale = (dimensions[1] + offset * 2) / dimensions[1]; - translate([-offset, -offset, 0]) - scale([xScale, yScale, 1.0]) - linear_extrude(height = height) - polygon(points = boardShapes[boardType]); + translate([-offset, -offset, 0]) + scale([xScale, yScale, 1.0]) + linear_extrude(height = height) + polygon(points = boardShapes[boardType]); } //Create a bounding box around the board @@ -207,30 +207,30 @@ PCB = 1; //Just the PCB COMPONENTS = 2; //Just the components module boundingBox(boardType = UNO, offset = 0, height = 0, cornerRadius = 0, include = BOARD) { - //What parts are included? Entire board, pcb or just components. - pos = ([boardPosition(boardType), pcbPosition(boardType), componentsPosition(boardType)])[include]; - dim = ([boardDimensions(boardType), pcbDimensions(boardType), componentsDimensions(boardType)])[include]; - - //Depending on if height is set position and dimensions will change - position = [ - pos[0] - offset, - pos[1] - offset, - (height == 0 ? pos[2] - offset : pos[2] ) - ]; - - dimensions = [ - dim[0] + offset * 2, - dim[1] + offset * 2, - (height == 0 ? dim[2] + offset * 2 : height) - ]; - - translate( position ) { - if( cornerRadius == 0 ) { - cube( dimensions ); - } else { - roundedCube( dimensions, cornerRadius=cornerRadius ); - } - } + //What parts are included? Entire board, pcb or just components. + pos = ([boardPosition(boardType), pcbPosition(boardType), componentsPosition(boardType)])[include]; + dim = ([boardDimensions(boardType), pcbDimensions(boardType), componentsDimensions(boardType)])[include]; + + //Depending on if height is set position and dimensions will change + position = [ + pos[0] - offset, + pos[1] - offset, + (height == 0 ? pos[2] - offset : pos[2] ) + ]; + + dimensions = [ + dim[0] + offset * 2, + dim[1] + offset * 2, + (height == 0 ? dim[2] + offset * 2 : height) + ]; + + translate( position ) { + if( cornerRadius == 0 ) { + cube( dimensions ); + } else { + roundedCube( dimensions, cornerRadius=cornerRadius ); + } + } } //Creates standoffs for different boards @@ -238,36 +238,36 @@ TAPHOLE = 0; PIN = 1; module standoffs( - boardType = UNO, - height = 10, - topRadius = mountingHoleRadius + 1, - bottomRadius = mountingHoleRadius + 2, - holeRadius = mountingHoleRadius, - mountType = TAPHOLE - ) { - - holePlacement(boardType = boardType) - union() { - difference() { - cylinder(r1 = bottomRadius, r2 = topRadius, h = height, $fn=32); - if( mountType == TAPHOLE ) { - cylinder(r = holeRadius, h = height * 4, center = true, $fn=32); - } - } - if( mountType == PIN ) { - translate([0, 0, height - 1]) - pintack( h=pcbHeight + 3, r = holeRadius, lh=3, lt=1, bh=1, br=topRadius ); - } - } + boardType = UNO, + height = 10, + topRadius = mountingHoleRadius + 1, + bottomRadius = mountingHoleRadius + 2, + holeRadius = mountingHoleRadius, + mountType = TAPHOLE + ) { + + holePlacement(boardType = boardType) + union() { + difference() { + cylinder(r1 = bottomRadius, r2 = topRadius, h = height, $fn=32); + if( mountType == TAPHOLE ) { + cylinder(r = holeRadius, h = height * 4, center = true, $fn=32); + } + } + if( mountType == PIN ) { + translate([0, 0, height - 1]) + pintack( h=pcbHeight + 3, r = holeRadius, lh=3, lt=1, bh=1, br=topRadius ); + } + } } //This is used for placing the mounting holes and for making standoffs //child elements will be centered on that chosen boards mounting hole centers module holePlacement(boardType = UNO ) { - for(i = boardHoles[boardType] ) { - translate(i) - children(0); - } + for(i = boardHoles[boardType] ) { + translate(i) + children(0); + } } //Places components on board @@ -284,74 +284,77 @@ POWER = 3; RJ45 = 4; module components( boardType = UNO, component = ALL, extension = 0, offset = 0 ) { - translate([0, 0, pcbHeight]) { - for( i = [0:len(components[boardType]) - 1] ){ - if( components[boardType][i][3] == component || component == ALL) { - //Calculates position + adjustment for offset and extention - position = components[boardType][i][0] - - (([1,1,1] - components[boardType][i][2]) * offset) - + [ min(components[boardType][i][2][0],0), min(components[boardType][i][2][1],0), min(components[boardType][i][2][2],0) ] - * extension; - //Calculates the full box size including offset and extention - dimensions = components[boardType][i][1] - + ((components[boardType][i][2] * [1,1,1]) - * components[boardType][i][2]) * extension - + ([1,1,1] - components[boardType][i][2]) * offset * 2; - translate( position ) color( components[boardType][i][4] ) - cube( dimensions ); - } - } - } + translate([0, 0, pcbHeight]) { + for( i = [0:len(components[boardType]) - 1] ){ + if( components[boardType][i][3] == component || component == ALL) { + let ( + //Calculates position + adjustment for offset and extention + position = components[boardType][i][0] - (([1,1,1] - components[boardType][i][2]) * offset) + + [ min(components[boardType][i][2][0],0), + min(components[boardType][i][2][1],0), + min(components[boardType][i][2][2],0) ] * extension, + //Calculates the full box size including offset and extention + dimensions = components[boardType][i][1] + + ((components[boardType][i][2] * [1,1,1]) + * components[boardType][i][2]) * extension + + ([1,1,1] - components[boardType][i][2]) * offset * 2 + ) { + translate( position ) color( components[boardType][i][4] ) + cube( dimensions ); + } + } + } + } } module roundedCube( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) { - hull() cornerCylinders( dimensions = dimensions, cornerRadius = cornerRadius, faces=faces ); + hull() cornerCylinders( dimensions = dimensions, cornerRadius = cornerRadius, faces=faces ); } module cornerCylinders( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) { - translate([ cornerRadius, cornerRadius, 0]) { - cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); - translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); - translate([0, dimensions[1] - cornerRadius * 2, 0]) { - cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); - translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); - } - } + translate([ cornerRadius, cornerRadius, 0]) { + cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); + translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); + translate([0, dimensions[1] - cornerRadius * 2, 0]) { + cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); + translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] ); + } + } } //Create a clip that snapps into a clipHole module clip(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3) { - translate([-clipWidth/2,-(clipDepth-lipDepth),0]) rotate([90, 0, 90]) - linear_extrude(height = clipWidth, convexity = 10) - polygon( points=[ [0, 0], - [clipDepth - lipDepth, 0], - [clipDepth - lipDepth, clipHeight - lipHeight], - [clipDepth - 0.25, clipHeight - lipHeight], - [clipDepth, clipHeight - lipHeight + 0.25], - [clipDepth - lipDepth * 0.8, clipHeight], - [(clipDepth - lipDepth) * 0.3, clipHeight] - ], - paths=[[0,1,2,3,4,5,6,7]] - ); + translate([-clipWidth/2,-(clipDepth-lipDepth),0]) rotate([90, 0, 90]) + linear_extrude(height = clipWidth, convexity = 10) + polygon( points=[ [0, 0], + [clipDepth - lipDepth, 0], + [clipDepth - lipDepth, clipHeight - lipHeight], + [clipDepth - 0.25, clipHeight - lipHeight], + [clipDepth, clipHeight - lipHeight + 0.25], + [clipDepth - lipDepth * 0.8, clipHeight], + [(clipDepth - lipDepth) * 0.3, clipHeight] + ], + paths=[[0,1,2,3,4,5,6,7]] + ); } //Hole for clip module clipHole(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3, holeDepth = 5) { - offset = 0.1; - translate([-clipWidth/2,-(clipDepth-lipDepth),0]) - translate([-offset, clipDepth - lipDepth-offset, clipHeight - lipHeight - offset]) - cube( [clipWidth + offset * 2, holeDepth, lipHeight + offset * 2] ); + offset = 0.1; + translate([-clipWidth/2,-(clipDepth-lipDepth),0]) + translate([-offset, clipDepth - lipDepth-offset, clipHeight - lipHeight - offset]) + cube( [clipWidth + offset * 2, holeDepth, lipHeight + offset * 2] ); } module mountingHole(screwHeadRad = woodscrewHeadRad, screwThreadRad = woodscrewThreadRad, screwHeadHeight = woodscrewHeadHeight, holeDepth = 10) { - union() { - translate([0, 0, -0.01]) - cylinder( r = screwThreadRad, h = 1.02, $fn = 32 ); - translate([0, 0, 1]) - cylinder( r1 = screwThreadRad, r2 = screwHeadRad, h = screwHeadHeight, $fn = 32 ); - translate([0, 0, screwHeadHeight - 0.01 + 1]) - cylinder( r = screwHeadRad, h = holeDepth - screwHeadHeight + 0.02, $fn = 32 ); - } + union() { + translate([0, 0, -0.01]) + cylinder( r = screwThreadRad, h = 1.02, $fn = 32 ); + translate([0, 0, 1]) + cylinder( r1 = screwThreadRad, r2 = screwHeadRad, h = screwHeadHeight, $fn = 32 ); + translate([0, 0, screwHeadHeight - 0.01 + 1]) + cylinder( r = screwHeadRad, h = holeDepth - screwHeadHeight + 0.02, $fn = 32 ); + } } /******************************** UTILITY FUNCTIONS *******************************/ @@ -361,27 +364,27 @@ function sides( diagonal ) = sqrt(diagonal * diagonal / 2); //Return the minimum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0. function minVec( vector1, vector2 ) = - [min(vector1[0], vector2[0]), min(vector1[1], vector2[1]), min((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )]; + [min(vector1[0], vector2[0]), min(vector1[1], vector2[1]), min((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )]; //Return the maximum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0. function maxVec( vector1, vector2 ) = - [max(vector1[0], vector2[0]), max(vector1[1], vector2[1]), max((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )]; + [max(vector1[0], vector2[0]), max(vector1[1], vector2[1]), max((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )]; //Determine the minimum point on a component in a list of components function minCompPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) = - index >= len(list) ? minimum : minCompPoint( list, index + 1, minVec( minimum, list[index][0] )); + index >= len(list) ? minimum : minCompPoint( list, index + 1, minVec( minimum, list[index][0] )); //Determine the maximum point on a component in a list of components function maxCompPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) = - index >= len(list) ? maximum : maxCompPoint( list, index + 1, maxVec( maximum, list[index][0] + list[index][1])); + index >= len(list) ? maximum : maxCompPoint( list, index + 1, maxVec( maximum, list[index][0] + list[index][1])); //Determine the minimum point in a list of points function minPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) = - index >= len(list) ? minimum : minPoint( list, index + 1, minVec( minimum, list[index] )); + index >= len(list) ? minimum : minPoint( list, index + 1, minVec( minimum, list[index] )); //Determine the maximum point in a list of points function maxPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) = - index >= len(list) ? maximum : maxPoint( list, index + 1, maxVec( maximum, list[index] )); + index >= len(list) ? maximum : maxPoint( list, index + 1, maxVec( maximum, list[index] )); //Returns the pcb position and dimensions function pcbPosition(boardType = UNO) = minPoint(boardShapes[boardType]); @@ -393,10 +396,10 @@ function componentsDimensions(boardType = UNO) = maxCompPoint(components[boardTy //Returns the position and dimensions of the box containing the pcb board function boardPosition(boardType = UNO) = - minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]); + minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]); function boardDimensions(boardType = UNO) = - maxCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]) - - minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]); + maxCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]) + - minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]); /******************************* BOARD SPECIFIC DATA ******************************/ //Board IDs @@ -431,178 +434,178 @@ arduinoHeight = 11 + pcbHeight + 0; //Duemilanove, Diecimila, NG and earlier ngHoles = [ - [ 2.54, 15.24 ], - [ 17.78, 66.04 ], - [ 45.72, 66.04 ] - ]; + [ 2.54, 15.24 ], + [ 17.78, 66.04 ], + [ 45.72, 66.04 ] + ]; //Uno, Leonardo holes unoHoles = [ - [ 2.54, 15.24 ], - [ 17.78, 66.04 ], - [ 45.72, 66.04 ], - [ 50.8, 13.97 ] - ]; + [ 2.54, 15.24 ], + [ 17.78, 66.04 ], + [ 45.72, 66.04 ], + [ 50.8, 13.97 ] + ]; //Due and Mega 2560 dueHoles = [ - [ 2.54, 15.24 ], - [ 17.78, 66.04 ], - [ 45.72, 66.04 ], - [ 50.8, 13.97 ], - [ 2.54, 90.17 ], - [ 50.8, 96.52 ] - ]; + [ 2.54, 15.24 ], + [ 17.78, 66.04 ], + [ 45.72, 66.04 ], + [ 50.8, 13.97 ], + [ 2.54, 90.17 ], + [ 50.8, 96.52 ] + ]; // Original Mega holes megaHoles = [ - [ 2.54, 15.24 ], - [ 50.8, 13.97 ], - [ 2.54, 90.17 ], - [ 50.8, 96.52 ] - ]; + [ 2.54, 15.24 ], + [ 50.8, 13.97 ], + [ 2.54, 90.17 ], + [ 50.8, 96.52 ] + ]; boardHoles = [ - ngHoles, //NG - ngHoles, //Diecimila - ngHoles, //Duemilanove - unoHoles, //Uno - unoHoles, //Leonardo - megaHoles, //Mega - dueHoles, //Mega 2560 - dueHoles, //Due - 0, //Yun - 0, //Intel Galileo - 0, //Tre - unoHoles //Ethernet - ]; + ngHoles, //NG + ngHoles, //Diecimila + ngHoles, //Duemilanove + unoHoles, //Uno + unoHoles, //Leonardo + megaHoles, //Mega + dueHoles, //Mega 2560 + dueHoles, //Due + 0, //Yun + 0, //Intel Galileo + 0, //Tre + unoHoles //Ethernet + ]; /********************************** BOARD SHAPES **********************************/ ngBoardShape = [ - [ 0.0, 0.0 ], - [ 53.34, 0.0 ], - [ 53.34, 66.04 ], - [ 50.8, 66.04 ], - [ 48.26, 68.58 ], - [ 15.24, 68.58 ], - [ 12.7, 66.04 ], - [ 1.27, 66.04 ], - [ 0.0, 64.77 ] - ]; + [ 0.0, 0.0 ], + [ 53.34, 0.0 ], + [ 53.34, 66.04 ], + [ 50.8, 66.04 ], + [ 48.26, 68.58 ], + [ 15.24, 68.58 ], + [ 12.7, 66.04 ], + [ 1.27, 66.04 ], + [ 0.0, 64.77 ] + ]; megaBoardShape = [ - [ 0.0, 0.0 ], - [ 53.34, 0.0 ], - [ 53.34, 99.06 ], - [ 52.07, 99.06 ], - [ 49.53, 101.6 ], - [ 15.24, 101.6 ], - [ 12.7, 99.06 ], - [ 2.54, 99.06 ], - [ 0.0, 96.52 ] - ]; - -boardShapes = [ - ngBoardShape, //NG - ngBoardShape, //Diecimila - ngBoardShape, //Duemilanove - ngBoardShape, //Uno - ngBoardShape, //Leonardo - megaBoardShape, //Mega - megaBoardShape, //Mega 2560 - megaBoardShape, //Due - 0, //Yun - 0, //Intel Galileo - 0, //Tre - ngBoardShape //Ethernet - ]; + [ 0.0, 0.0 ], + [ 53.34, 0.0 ], + [ 53.34, 99.06 ], + [ 52.07, 99.06 ], + [ 49.53, 101.6 ], + [ 15.24, 101.6 ], + [ 12.7, 99.06 ], + [ 2.54, 99.06 ], + [ 0.0, 96.52 ] + ]; + +boardShapes = [ + ngBoardShape, //NG + ngBoardShape, //Diecimila + ngBoardShape, //Duemilanove + ngBoardShape, //Uno + ngBoardShape, //Leonardo + megaBoardShape, //Mega + megaBoardShape, //Mega 2560 + megaBoardShape, //Due + 0, //Yun + 0, //Intel Galileo + 0, //Tre + ngBoardShape //Ethernet + ]; /*********************************** COMPONENTS ***********************************/ //Component data. //[position, dimensions, direction(which way would a cable attach), type(header, usb, etc.), color] ngComponents = [ - [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; + [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; etherComponents = [ - [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[7.20, -4.4, 0],[16, 22, 13],[0, -1, 0], RJ45, "Green" ], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; + [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[7.20, -4.4, 0],[16, 22, 13],[0, -1, 0], RJ45, "Green" ], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; leonardoComponents = [ - [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[11.5, -1.1, 0],[7.5, 5.9, 3],[0, -1, 0], USB, "LightGray" ], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; + [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[11.5, -1.1, 0],[7.5, 5.9, 3],[0, -1, 0], USB, "LightGray" ], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; megaComponents = [ - [[1.27, 22.86, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 31.75, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray"], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; + [[1.27, 22.86, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 31.75, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray"], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; mega2560Components = [ - [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black" ], - [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; + [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black" ], + [[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; dueComponents = [ - [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"], - [[11.5, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ], - [[27.365, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ], - [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] - ]; - + [[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"], + [[11.5, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ], + [[27.365, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ], + [[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ] + ]; + components = [ - ngComponents, //NG - ngComponents, //Diecimila - ngComponents, //Duemilanove - ngComponents, //Uno - leonardoComponents, //Leonardo - megaComponents, //Mega - mega2560Components, //Mega 2560 - dueComponents, //Due - 0, //Yun - 0, //Intel Galileo - 0, //Tre - etherComponents //Ethernet - ]; + ngComponents, //NG + ngComponents, //Diecimila + ngComponents, //Duemilanove + ngComponents, //Uno + leonardoComponents, //Leonardo + megaComponents, //Mega + mega2560Components, //Mega 2560 + dueComponents, //Due + 0, //Yun + 0, //Intel Galileo + 0, //Tre + etherComponents //Ethernet + ]; /****************************** NON-BOARD PARAMETERS ******************************/ //Mounting holes -woodscrewHeadRad = 4.6228; //Number 8 wood screw head radius -woodscrewThreadRad = 2.1336; //Number 8 wood screw thread radius -woodscrewHeadHeight = 2.8448; //Number 8 wood screw head height +woodscrewHeadRad = 4.6228; //Number 8 wood screw head radius +woodscrewThreadRad = 2.1336; //Number 8 wood screw thread radius +woodscrewHeadHeight = 2.8448; //Number 8 wood screw head height \ No newline at end of file