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Crafting.2da SKILL (feat ids) = 0 #19

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@kevL

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@kevL

Several of the fields in Crafting.2da have "0" for the required Feat. While there is code in DoMagicCrafting() that assigns a default feat (see lines 542+ in 'ginc_crafting') -- a true FeatID should be specified.

main reason: Feat #0 is actually Alertness.
reason2: a enchanting recipe that requires no feat is currently impossible.

ref - https://github.com/kevL/TccScripts/blob/master/inc/ginc_crafting.nss#L539

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