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Main.java
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43 lines (35 loc) · 1.05 KB
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package mygame;
import com.jme3.app.SimpleApplication;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;
/**
* This is the Main Class of your Game. You should only do initialization here.
* Move your Logic into AppStates or Controls
* @author normenhansen
*/
public class Main extends SimpleApplication {
public static void main(String[] args) {
Main app = new Main();
app.start();
}
@Override
public void simpleInitApp() {
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);
geom.setMaterial(mat);
rootNode.attachChild(geom);
}
@Override
public void simpleUpdate(float tpf) {
//TODO: add update code
}
@Override
public void simpleRender(RenderManager rm) {
//TODO: add render code
}
}