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| 1 | +/** |
| 2 | + * array.cpp |
| 3 | + * |
| 4 | + * Class that wraps around a PHP array to make it available |
| 5 | + * in ecmascript. As in PHP, properties added to the array, |
| 6 | + * both from ecmascript and PHP, will become visible on the |
| 7 | + * other side. |
| 8 | + * |
| 9 | + * @copyright 2015 Copernica B.V. |
| 10 | + */ |
| 11 | + |
| 12 | +/** |
| 13 | + * Dependencies |
| 14 | + */ |
| 15 | +#include "array.h" |
| 16 | +#include "handle.h" |
| 17 | +#include "value.h" |
| 18 | +#include <cstring> |
| 19 | + |
| 20 | +/** |
| 21 | + * Start namespace |
| 22 | + */ |
| 23 | +namespace JS { |
| 24 | + |
| 25 | +/** |
| 26 | + * Find the highest existing numerical index in the object |
| 27 | + * |
| 28 | + * @param array The array to count |
| 29 | + * @return the number of numeric, sequential keys |
| 30 | + */ |
| 31 | +static uint32_t count(const Php::Array &array) |
| 32 | +{ |
| 33 | + // the variable to store count |
| 34 | + int64_t result = 0; |
| 35 | + |
| 36 | + // loop over all the properties |
| 37 | + for (auto &property : array) |
| 38 | + { |
| 39 | + // is it numeric and greater than what we've seen before? |
| 40 | + if (property.first.isNumeric() && property.first >= result) |
| 41 | + { |
| 42 | + // store it |
| 43 | + result = property.first; |
| 44 | + |
| 45 | + // add another one |
| 46 | + ++result; |
| 47 | + } |
| 48 | + } |
| 49 | + |
| 50 | + // return the number of keys in the object |
| 51 | + return static_cast<uint32_t>(result); |
| 52 | +} |
| 53 | + |
| 54 | +/** |
| 55 | + * Retrieve a list of properties for enumeration |
| 56 | + * |
| 57 | + * @param info callback info |
| 58 | + */ |
| 59 | +static void enumerator(const v8::PropertyCallbackInfo<v8::Array> &info) |
| 60 | +{ |
| 61 | + // create a local handle, so properties "fall out of scope" and retrieve the original object |
| 62 | + v8::HandleScope scope(isolate()); |
| 63 | + Handle<Php::Array> handle(info.Data()); |
| 64 | + |
| 65 | + // create a new array to store all the properties |
| 66 | + v8::Local<v8::Array> properties(v8::Array::New(isolate())); |
| 67 | + |
| 68 | + // there is no 'push' method on v8::Array, so we simply have |
| 69 | + // to 'Set' the property with the correct index, declared here |
| 70 | + uint32_t index = 0; |
| 71 | + |
| 72 | + // iterate over the properties in the object |
| 73 | + for (auto &property : *handle) |
| 74 | + { |
| 75 | + // add the property to the list |
| 76 | + properties->Set(index++, value(property.first)); |
| 77 | + } |
| 78 | + |
| 79 | + // set the value as the 'return' parameter |
| 80 | + info.GetReturnValue().Set(properties); |
| 81 | +} |
| 82 | + |
| 83 | +/** |
| 84 | + * Retrieve a property or function from the object |
| 85 | + * |
| 86 | + * @param index The index to find the property |
| 87 | + * @param info callback info |
| 88 | + */ |
| 89 | +static void getter(uint32_t index, const v8::PropertyCallbackInfo<v8::Value> &info) |
| 90 | +{ |
| 91 | + // create a local handle, so properties "fall out of scope" and retrieve the original object |
| 92 | + v8::HandleScope scope(isolate()); |
| 93 | + Handle<Php::Array> handle(info.Data()); |
| 94 | + |
| 95 | + // check if we have an item at the requested offset |
| 96 | + if (handle->contains(index)) |
| 97 | + { |
| 98 | + // retrieve the variable and store it as the result variable |
| 99 | + info.GetReturnValue().Set(value(handle->get(index))); |
| 100 | + } |
| 101 | + else |
| 102 | + { |
| 103 | + // in javascript, retrieving an unset array offset returns undefined |
| 104 | + info.GetReturnValue().SetUndefined(); |
| 105 | + } |
| 106 | +} |
| 107 | + |
| 108 | +/** |
| 109 | + * Retrieve a property or function from the object |
| 110 | + * |
| 111 | + * @param property the property to retrieve |
| 112 | + * @param info callback info |
| 113 | + */ |
| 114 | +static void getter(v8::Local<v8::String> property, const v8::PropertyCallbackInfo<v8::Value> &info) |
| 115 | +{ |
| 116 | + // create a local handle, so properties "fall out of scope" |
| 117 | + v8::HandleScope scope(isolate()); |
| 118 | + |
| 119 | + // retrieve handle to the original object and the property name |
| 120 | + Handle<Php::Array> handle(info.Data()); |
| 121 | + v8::String::Utf8Value name(property); |
| 122 | + |
| 123 | + // check if the property exists |
| 124 | + if (handle->contains(*name, name.length())) |
| 125 | + { |
| 126 | + // retrieve the variable and store it as the result variable |
| 127 | + info.GetReturnValue().Set(value(handle->get(*name, name.length()))); |
| 128 | + } |
| 129 | + else if (std::strcmp(*name, "length") == 0) |
| 130 | + { |
| 131 | + // return the count from this array |
| 132 | + info.GetReturnValue().Set(count(*handle)); |
| 133 | + } |
| 134 | + else |
| 135 | + { |
| 136 | + // in javascript, retrieving an unset array offset returns undefined |
| 137 | + info.GetReturnValue().SetUndefined(); |
| 138 | + } |
| 139 | +} |
| 140 | + |
| 141 | +/** |
| 142 | + * Set a property or function on the object |
| 143 | + * |
| 144 | + * @param index the index to find the property |
| 145 | + * @param input the new property value |
| 146 | + * @param info callback info |
| 147 | + */ |
| 148 | +static void setter(uint32_t index, v8::Local<v8::Value> input, const v8::PropertyCallbackInfo<v8::Value>& info) |
| 149 | +{ |
| 150 | + // retrieve handle to the original object |
| 151 | + Handle<Php::Array> handle(info.Data()); |
| 152 | + |
| 153 | + // store the property inside the array |
| 154 | + handle->set(index, value(input)); |
| 155 | +} |
| 156 | + |
| 157 | +/** |
| 158 | + * Set a property or function on the object |
| 159 | + * |
| 160 | + * @param property the property to update |
| 161 | + * @param input the new property value |
| 162 | + * @param info callback info |
| 163 | + */ |
| 164 | +static void setter(v8::Local<v8::String> property, v8::Local<v8::Value> input, const v8::PropertyCallbackInfo<v8::Value>& info) |
| 165 | +{ |
| 166 | + // retrieve handle to the original object and convert the requested property |
| 167 | + Handle<Php::Array> handle(info.Data()); |
| 168 | + v8::String::Utf8Value name(property); |
| 169 | + |
| 170 | + // store the property inside the array |
| 171 | + handle->set(*name, name.length(), value(input)); |
| 172 | +} |
| 173 | + |
| 174 | +/** |
| 175 | + * Constructor |
| 176 | + * |
| 177 | + * @param array The array to wrap |
| 178 | + */ |
| 179 | +Array::Array(Php::Array array) : |
| 180 | + _template(v8::ObjectTemplate::New()) |
| 181 | +{ |
| 182 | + // register the property handlers |
| 183 | + _template->SetNamedPropertyHandler(getter, setter, nullptr, nullptr, enumerator, Handle<Php::Array>(array)); |
| 184 | + _template->SetIndexedPropertyHandler(getter, setter, nullptr, nullptr, nullptr, Handle<Php::Array>(array)); |
| 185 | +} |
| 186 | + |
| 187 | +/** |
| 188 | + * Retrieve the ecmascript object handle |
| 189 | + * that can be assigned directly to v8 |
| 190 | + * |
| 191 | + * @return v8::Local<v8::Value> |
| 192 | + */ |
| 193 | +Array::operator v8::Local<v8::Value> () |
| 194 | +{ |
| 195 | + // create a new object based on the template |
| 196 | + return _template->NewInstance(); |
| 197 | +} |
| 198 | + |
| 199 | +/** |
| 200 | + * End namespace |
| 201 | + */ |
| 202 | +} |
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