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Because of receive segment coalescing and other TCP/IP behaviors (e.g. Nagle's algorithm), it is possible for some data payload to be present in the extra data buffers on the client end after the handshake is completed. We need a mechanism to detect and transfer this over to the input buffers for the subsequent receive cycle.
The text was updated successfully, but these errors were encountered:
This indeed sounds familiar and like something I've tried to handle but I must admit I can't remember the details.
Is this something you would be willing to look into or should I do that? In the latter case I would very much appreciate if you could explain this a bit more in details.
Because of receive segment coalescing and other TCP/IP behaviors (e.g. Nagle's algorithm), it is possible for some data payload to be present in the extra data buffers on the client end after the handshake is completed. We need a mechanism to detect and transfer this over to the input buffers for the subsequent receive cycle.
The text was updated successfully, but these errors were encountered: