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Change: Add launch config for GL menu
Make it easier to debug...
1 parent 803b48b commit a9eb4f3

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40 files changed

+617
-1
lines changed

40 files changed

+617
-1
lines changed

OpenBVE.sln

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source/AssimpParser/AssimpParser.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>7.0</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.0</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="DotNetZip, Version=1.17.0.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
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<HintPath>..\..\packages\DotNetZip.OpenBVE.1.17.0\lib\net40\DotNetZip.dll</HintPath>

source/CarXMLConvertor/CarXMLConvertor.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>7.0</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>7.0</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenBveApi\OpenBveApi.csproj">
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<Project>{27134980-4415-4375-A564-40A9014DFA5F}</Project>

source/DevTools/LBAHeader/LBAHeader.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>6</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<Reference Include="Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\Mono.Cecil.0.11.3\lib\net40\Mono.Cecil.dll</HintPath>

source/InputDevicePlugins/DefaultDisplayPlugin/DefaultDisplayPlugin.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>6</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />

source/InputDevicePlugins/DenshaDeGoInput/DenshaDeGoInput.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>7</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\OpenTK-OpenBVE.1.0.4\lib\net20\OpenTK.dll</HintPath>

source/InputDevicePlugins/SanYingInput/SanYingInput.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>6</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\OpenTK-OpenBVE.1.0.4\lib\net20\OpenTK.dll</HintPath>

source/LibRender2/LibRender2.csproj

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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<Reference Include="OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\packages\OpenTK-OpenBVE.1.0.4\lib\net20\OpenTK.dll</HintPath>

source/ObjectBender/ObjectBender.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'GLMenu'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<FileAlignment>4096</FileAlignment>
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<DebugType>Full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<Reference Include="System" />

source/ObjectViewer/ObjectViewer.csproj

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.dll.config
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</AllowedReferenceRelatedFileExtensions>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<FileAlignment>4096</FileAlignment>
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<NoWarn>,IDE1006</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.0</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\packages\OpenTK-OpenBVE.1.0.4\lib\net20\OpenTK.dll</HintPath>

source/OpenBVE/OpenBve.csproj

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<PropertyGroup>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<FileAlignment>4096</FileAlignment>
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<NoWarn>,IDE1006</NoWarn>
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<DebugType>Full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\..\packages\OpenTK-OpenBVE.1.0.4\lib\net20\OpenTK.dll</HintPath>

source/OpenBveApi/OpenBveApi.csproj

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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\GLMenu\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<DocumentationFile>..\..\bin_debug\OpenBveApi.xml</DocumentationFile>
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<FileAlignment>4096</FileAlignment>
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<DebugType>Full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7</LangVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<Reference Include="CSScriptLibrary, Version=3.30.3.0, Culture=neutral, PublicKeyToken=70fcc3d18c749033, processorArchitecture=MSIL">

source/Plugins/Formats.Msts/Formats.Msts.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\GLMenu\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<FileAlignment>4096</FileAlignment>
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<DebugType>Full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<Reference Include="System" />

source/Plugins/Formats.OpenBve/Formats.OpenBve.csproj

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<PropertyGroup>
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<LangVersion>7.3</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />

source/Plugins/Object.Animated/Object.Animated.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />

source/Plugins/Object.CsvB3d/Object.CsvB3d.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugType>full</DebugType>
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<LangVersion>7</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />

source/Plugins/Object.DirectX/Object.DirectX.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<LangVersion>6</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\bin_debug\</OutputPath>
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<DebugType>full</DebugType>
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<Reference Include="DotNetZip, Version=1.17.0.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
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<HintPath>..\..\..\packages\DotNetZip.OpenBVE.1.17.0\lib\net40\DotNetZip.dll</HintPath>

source/Plugins/Object.LokSim/Object.LokSim.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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source/Plugins/Object.Msts/Object.Msts.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<PlatformTarget>AnyCPU</PlatformTarget>
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source/Plugins/Object.Wavefront/Object.Wavefront.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'GLMenu|AnyCPU'">
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source/Plugins/OpenBveAts/OpenBveAts.csproj

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<Prefer32Bit>false</Prefer32Bit>
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<DebugSymbols>true</DebugSymbols>
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source/Plugins/Route.Bve5/Route.Bve5.csproj

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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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source/Plugins/Route.CsvRw/Route.CsvRw.csproj

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source/Plugins/Route.Mechanik/Route.Mechanik.csproj

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source/Plugins/Sound.Flac/Sound.Flac.csproj

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