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/// <summary>Loads a CSV or B3D object from a file.</summary>
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/// <param name="FileName">The text file to load the animated object from. Must be an absolute file name.</param>
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/// <param name="Encoding">The encoding the file is saved in. If the file uses a byte order mark, the encoding indicated by the byte order mark is used and the Encoding parameter is ignored.</param>
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/// <param name="ForceTextureRepeatX">Whether to force TextureWrapMode.Repeat for the X axis of the texture.</param>
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/// <param name="ForceTextureRepeatY">Whether to force TextureWrapMode.Repeat for the Y axis of the texture.</param>
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