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In the Object Viewer, .X models display correctly and they are affected by night lightning. However in-game they are always lit, and they are not affected by any light source.
My game version is 1.11.1.1 64-bit.
The text was updated successfully, but these errors were encountered:
The DirectX format explicitly expects materials be be emissive. (fourth line of the material definition sets the emissive color, which is a required template)
In the Object Viewer, .X models display correctly and they are affected by night lightning. However in-game they are always lit, and they are not affected by any light source.
My game version is 1.11.1.1 64-bit.
The text was updated successfully, but these errors were encountered: