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ccawley2011icculus
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Update references to Mercurial and Subversion
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.hgignore .gitignore

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syntax:glob
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aclocal.m4
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autom4te*
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config.cache

Makefile.in

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$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
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tar cf - $(DIST) | (cd $(distdir); tar xf -)
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cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h
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rm -rf `find $(distdir) -name .svn`
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rm -rf $(distdir)/test/autom4te*
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find $(distdir) \( \
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-name '*~' -o \
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rpm: $(distfile)
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rpmbuild -ta $?
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# Create a SVN snapshot that people can run update on
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# Create a Git snapshot that people can run update on
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snapshot:
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svn co http://svn.libsdl.org/branches/SDL-1.2
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git clone https://github.com/libsdl-org/SDL-1.2.git
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(cd SDL-1.2 && ./autogen.sh && rm -rf autom4te.cache)
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cp SDL-1.2/include/SDL_config.h.default SDL-1.2/include/SDL_config.h
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tar zcf $(HOME)/SDL-1.2.tar.gz SDL-1.2

README.Git

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The latest development version of SDL is available via git.
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Git allows you to get up-to-the-minute fixes and enhancements;
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as a developer works on a source tree, you can use "git" to mirror that
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source tree instead of waiting for an official release. Please look
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at the Git website ( https://git-scm.com/ ) for more
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information on using git, where you can also download software for
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macOS, Windows, and Unix systems.
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git clone https://github.com/libsdl-org/SDL-1.2
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If you are building SDL with an IDE, you will need to copy the file
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include/SDL_config.h.default to include/SDL_config.h before building.
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If you are building SDL via configure, you will need to run autogen.sh
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before running configure.
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There is a web interface to the Git repository at:
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http://github.com/libsdl-org/SDL-1.2/
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README.HG

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This file was deleted.

README.Watcom

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@@ -26,8 +26,8 @@ To compile and use the SDL with Open Watcom you will need the following:
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- A fairly recent DirectX SDK. The original unmodified DX8 SDK works, as
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well as the minimal DirectX 7 SDK from the Allegro download site
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(<http://alleg.sourceforge.net/files/dx70_min.zip>).
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- The SDL sources from Subversion
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- The file Watcom-Win32.zip (now available in Subversion)
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- The SDL sources from Git
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- The file Watcom-Win32.zip (now available in Git)
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Building the Library

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