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5 files changed +24
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lines changed Original file line number Diff line number Diff line change 1
- syntax:glob
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1
aclocal.m4
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autom4te *
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config.cache
Original file line number Diff line number Diff line change @@ -148,7 +148,6 @@ dist $(distfile):
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$(SHELL ) $(auxdir ) /mkinstalldirs $(distdir )
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tar cf - $(DIST ) | (cd $( distdir) ; tar xf -)
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cp $(distdir ) /include/SDL_config.h.default $(distdir ) /include/SDL_config.h
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- rm -rf ` find $( distdir) -name .svn`
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rm -rf $(distdir ) /test/autom4te*
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find $(distdir ) \( \
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-name ' *~' -o \
@@ -165,9 +164,9 @@ dist $(distfile):
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rpm : $(distfile )
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rpmbuild -ta $?
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- # Create a SVN snapshot that people can run update on
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+ # Create a Git snapshot that people can run update on
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snapshot :
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- svn co http ://svn. libsdl. org/branches/ SDL-1.2
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+ git clone https ://github.com/ libsdl- org/SDL-1.2.git
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(cd SDL-1.2 && ./autogen.sh && rm -rf autom4te.cache)
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cp SDL-1.2/include/SDL_config.h.default SDL-1.2/include/SDL_config.h
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tar zcf $(HOME ) /SDL-1.2.tar.gz SDL-1.2
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+
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+ The latest development version of SDL is available via git.
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+ Git allows you to get up-to-the-minute fixes and enhancements;
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+ as a developer works on a source tree, you can use "git" to mirror that
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+ source tree instead of waiting for an official release. Please look
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+ at the Git website ( https://git-scm.com/ ) for more
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+ information on using git, where you can also download software for
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+ macOS, Windows, and Unix systems.
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+
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+ git clone https://github.com/libsdl-org/SDL-1.2
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+
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+ If you are building SDL with an IDE, you will need to copy the file
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+ include/SDL_config.h.default to include/SDL_config.h before building.
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+
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+ If you are building SDL via configure, you will need to run autogen.sh
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+ before running configure.
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+
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+ There is a web interface to the Git repository at:
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+ http://github.com/libsdl-org/SDL-1.2/
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+
Load Diff This file was deleted.
Original file line number Diff line number Diff line change @@ -26,8 +26,8 @@ To compile and use the SDL with Open Watcom you will need the following:
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- A fairly recent DirectX SDK. The original unmodified DX8 SDK works, as
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well as the minimal DirectX 7 SDK from the Allegro download site
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(<http://alleg.sourceforge.net/files/dx70_min.zip>).
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- - The SDL sources from Subversion
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- - The file Watcom-Win32.zip (now available in Subversion )
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+ - The SDL sources from Git
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+ - The file Watcom-Win32.zip (now available in Git )
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Building the Library
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