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Outfits
In '#RLV/outfits' are all your outfits, each in their own folder. In '#RLV/core' you can keep things that you always want to wear with any outfit. So a basic setup looks like:
#RLV/
Core/
OSCollar AO
My favourite hair
Mesh body
Mesh head
Other HUDs etc
Outfits/
Outfitname1/
Mesh heels (object)
Mesh jacket (object)
Mesh skirt (object)
System tanktop (wearable, visible)
Panties (object)
Outfitname2/
etc.
When changing an outfit to "My Outfit", the OSCollar AO is instructed to load a ZHAO-compatible notecard with the same name if found. If there is no notecard for a given outfit, the ZHAO notecard named "Default" is loaded instead (if not already active). This allows novelty outfits to have a specific AO.
You can make core protected from RLV detachment commands by adding (nostrip) to the folder name: Core (nostrip)
That way your body, head etc will never be accidentally stripped.
This allows an owner to strip a clothing by means of SmartStrip. It requires you to sub-folder each outfit, along with wearables (which may also be invisible).
The name wearable might sound confusing but is the official terminology, it means 'system clothes', or what some people call nowadays 'BoM clothes'. Wearables can have a regular texture, or the default transparent texture.
With mesh clothes, we can put a transparent wearable in the same folder. For example, a transparent 'Shirt' wearable combined with a mesh croptop. When the wearable shirt is stripped by a RLV command, the mesh croptop along with anything else in the folder of the shirt wearable will automatically be stripped as well.
A setup might look like:
#RLV/
Core/
Outfits/
Outfitname1/
Heels/
Mesh heels (object)
Smart shoebase (wearable, transparent)
Jacket/
Mesh jacket (object)
Smart jacket (wearable, transparent)
Skirt/
Mesh skirt (object)
Smart pants (wearable, transparent)
Tanktop/
System tanktop (wearable, textured)
Underwear/
Mesh panties (object)
Smart underpants (wearable, transparent)
Outfitname2/
etc.
Now, whenever a type of wearable is stripped through the RLV->Undress menu, everything else in the folder of the wearable is stripped too. Smartstrip was originally invented for wearable ('BoM') clothes that came with sculpted cuffs and collars (to make it look more 3D), but now has a new purpose for fail-safe stripping modern mesh clothes; because with mesh the viewer only sees an object attached and doesn't know whether it's a jacket, skirt, shoes etc.
In summary: mesh clothing or sculpt objects (like sculpted sleeve cuffs) can be stripped by stripping a system wearable (which may be transparent) in the same folder.