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MeshMatch.h
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// -*- C++ -*-
// MeshMatch.h
//
// Copyright (C) 2004 Pascal Lamblin
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The name of the authors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
// NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// This file is part of the PLearn library. For more information on the PLearn
// library, go to the PLearn Web site at www.plearn.org
/* *******************************************************
* $Id: MeshMatch.h,v 1.4 2005/01/21 03:58:01 lamblinp Exp $
******************************************************* */
// Authors: Pascal Lamblin
/*! \file MeshMatch.h */
#ifndef MeshMatch_INC
#define MeshMatch_INC
#include <plearn/base/Object.h>
#include <plearn/math/TMat_maths.h>
//#include "Correspondence.h"
namespace PLearn {
using namespace std;
class MeshMatch;
typedef PP< MeshMatch > MMatch;
class MeshMatch: public Object
{
private:
typedef Object inherited;
public:
// ************************
// * public build options *
// ************************
int id;
int model_id;
// TVec<Corresp> correspondences;
Mat rot;
Vec trans;
Vec angles;
real error;
// ****************
// * Constructors *
// ****************
//! Default constructor.
MeshMatch();
/*
//! Copy constructor.
MeshMatch( const MeshMatch& m );
*/
//! Virtual destructor.
virtual ~MeshMatch() {}
// ******************
// * Object methods *
// ******************
private:
//! This does the actual building.
// (PLEASE IMPLEMENT IN .cc)
void build_();
protected:
//! Declares this class' options.
// (PLEASE IMPLEMENT IN .cc)
static void declareOptions(OptionList& ol);
public:
// Declares other standard object methods.
PLEARN_DECLARE_OBJECT(MeshMatch);
// simply calls inherited::build() then build_()
virtual void build();
//! Transforms a shallow copy into a deep copy
// (PLEASE IMPLEMENT IN .cc)
virtual void makeDeepCopyFromShallowCopy(CopiesMap& copies);
/*
MeshMatch& operator=( const MeshMatch& m );
*/
// ******************
// * Static methods *
// ******************
static int compare( const MeshMatch& p, const MeshMatch& q );
};
// Declares a few other classes and functions related to this class
DECLARE_OBJECT_PTR(MeshMatch);
} // end of namespace PLearn
#endif