diff --git a/LongWarOfTheChosen/Localization/XComGame.int b/LongWarOfTheChosen/Localization/XComGame.int
index 0ef9b8a6c..56470f227 100644
--- a/LongWarOfTheChosen/Localization/XComGame.int
+++ b/LongWarOfTheChosen/Localization/XComGame.int
@@ -8124,3 +8124,15 @@ FriendlyName="Icarus Armor"
FriendlyNamePlural="Icarus Armors"
BriefSummary="The flight components recovered from the Archon King, when combined with our standard-issue armor systems, result in an armored suit with high damage resistance and improved mobility. The built-in propulsion system allows temporary flight, enabling the wearer to rapidly change locations."
TacticalText=" The Icarus Armor allows a soldier to instantly leap to a new location.\n Wearing this armor has a chance to panic Archons encountered in combat."
+
+[Justice X2AbilityTemplate]
+LocFriendlyName="Justice"
+LocLongDescription="Use the Grapple to pull a humanoid target to you and deliver a strike."
+LocHelpText="Use the Grapple to pull a humanoid target to you and deliver a strike."
+LocPromotionPopupText=" Justice is a great way to pull an enemy out of position.
The strike is guaranteed to hit if the pull is successful, and a graze counts as a success.
Justice does not benefit from the ripjack aim bonus, but instead gets a bonus + aim.
An open space adjacent to the Skirmisher is needed to use Justice.
Justice has a turn cooldown."
+
+[SkirmisherVengeance X2AbilityTemplate]
+LocFriendlyName="Wrath"
+LocLongDescription="Use the Grapple to pull yourself to an enemy and deliver a strike."
+LocHelpText="Use the Grapple to pull yourself to an enemy and deliver a strike."
+LocPromotionPopupText=" Wrath adds extra mobility for the Skirmisher, and can be used while the Grapple is on cooldown.
The strike is guaranteed to hit if the Grapple is successful, and a graze counts as a success.
Wrath does not benefit from the ripjack aim bonus, but instead gets a bonus + aim.
An open space adjacent to the enemy is needed to use Wrath.
Wrath has a turn cooldown."
diff --git a/LongWarOfTheChosen/Src/LW_Overhaul/Classes/X2DownloadableContentInfo_LongWarOfTheChosen.uc b/LongWarOfTheChosen/Src/LW_Overhaul/Classes/X2DownloadableContentInfo_LongWarOfTheChosen.uc
index 6c644fb3c..e1ed2c0d5 100644
--- a/LongWarOfTheChosen/Src/LW_Overhaul/Classes/X2DownloadableContentInfo_LongWarOfTheChosen.uc
+++ b/LongWarOfTheChosen/Src/LW_Overhaul/Classes/X2DownloadableContentInfo_LongWarOfTheChosen.uc
@@ -5444,6 +5444,12 @@ static function bool AbilityTagExpandHandler(string InString, out string OutStri
case 'ANTICIPATION_MELEE_DAMAGE_REDUCTION':
Outstring = string(int(class'X2LWAbilitiesModTemplate'.default.MELEE_DAMAGE_REDUCTION));
return true;
+ case 'JUSTICE_HIT_BONUS':
+ Outstring = string(class'X2Ability_SkirmisherAbilitySet'.default.JUSTICE_HIT_BONUS);
+ return true;
+ case 'WRATH_HIT_BONUS':
+ Outstring = string(class'X2Ability_SkirmisherAbilitySet'.default.WRATH_HIT_BONUS);
+ return true;
default:
return false;
}
@@ -8104,4 +8110,4 @@ exec function TedTest_ClearUnitInventories()
}
`GAMERULES.SubmitGameState(NewGameState);
-}
\ No newline at end of file
+}