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Update with corrected link to SIK site
1 parent cd05fd7 commit 9d9fffb

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source_only_examples/project1_a.py

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# What you should see:
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# When this code runs, it blinks the LED 10 times by setting the LED high, then low and sleeping in between each step.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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# To blink the LED, we need to enable the board pin 34 (the pin that the LED is connected to in the circuit).
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# To do this we load the Pin definition for the board

source_only_examples/project1_b.py

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# What you should see:
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# You should see the LED blink faster or slower in accordance with your potentiometer. The delay between each flash will change based on the position of the knob.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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source_only_examples/project1_c.py

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# If the variable is above the threshold (it’s bright), turn the LED off. If the variable is below the threshold (it’s dark), turn the LED on.
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# You now have just built your own night-light!
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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source_only_examples/project1_d.py

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# When the light of your room is below the threshold, the RGB will turn on.
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# The color of the RGB can then be set with the potentiometer.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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source_only_examples/project2_a.py

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# What you should see:
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# When the program begins, a song will play from the buzzer once. Use the potentiometer to adjust the volume.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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from machine import PWM # Allows us to use "PWM" (pulse-width modulation) to control the brightness of our LED

source_only_examples/project2_b.py

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# What you should see:
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# Different tones will play when you press different keys. Turning the potentiometer will adjust the volume.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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from machine import PWM # Allows us to use "PWM" (pulse-width modulation) to control the brightness of our LED

source_only_examples/project2_c.py

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# If you repeat the pattern correctly by pressing the corresponding colored button, then the game will move to the next round and add another color to the pattern sequence.
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# If you make a mistake, the loss melody will play. If you get to round 10, the win melody will play. Press any button to start a new game.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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from machine import PWM # Allows us to use "PWM" (pulse-width modulation) to control the brightness of our LED

source_only_examples/project3_a.py

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# What you should see:
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# Turning the potentiometer will cause the servo to turn.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin, ADC
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from sik_utilities import Servo # Import the servo class from the sik_utilities file (it uses PWM under the hood)

source_only_examples/project3_b.py

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# What you should see:
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# Move your hand or a large, flat object closer and farther away from the distance sensor. As the object approaches, the light will change from green to yellow to red.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board
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from machine import PWM # Allows us to use "PWM" (pulse-width modulation) to control the brightness of our LED

source_only_examples/project3_c.py

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# The RGB LED will behave as in your last circuit. It will be green when objects are far, yellow when they are midrange and red when they are close.
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# When an object is close the buzzer will also beep, and the servo will rotate back and forth.
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#
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# For more information, check out the guide here: TODO: guide URL
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# For more information, check out the guide here: https://sik.sparkfun.com/
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from time import sleep_us, sleep
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from machine import time_pulse_us
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from machine import Pin # Allows us to use "Pin" to use code to interface with the pins on our board

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