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trying to add a text geometry, stuck in JavaScript #28

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@shensquared

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@shensquared

Hi Robin, I'm trying to add a text geometry where I can put short description of the scene like 'new initialization', so it'd be easier for audience to interpret my animation.

I added a TextGeometry in the geometry.py file, similar to all the box/sphere. By reading this https://threejs.org/docs/#api/en/geometries/TextGeometry documentation, not much is needed other than passing in params, and I'm almost sure I've done this part correctly.

But when declaring a new TextGeomotry, python throws error saying 'uuid' not defined. Looking into some threejs documentation, this seems to be potentially caused by missing of Three.FontLoader() dependency, but then I'm stuck. I have a vague sense the JS files under the viewer folder is what I should modify but I don't know exactly how?

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