In one of the issue you mentioned that in dev version you have made changes such that we need not specify dtype=np.float32. to compute ray intersection. I have downloaded source code from dev branch and installed it according to instructions in readme file but still I am getting error :
File "pyoctree\pyoctree.pyx", line 206, in pyoctree.pyoctree.pyoctree.PyOctree.rayIntersection
ValueError: Buffer dtype mismatch, expected 'float' but got 'double'
Can you help me to fix this?
In one of the issue you mentioned that in dev version you have made changes such that we need not specify dtype=np.float32. to compute ray intersection. I have downloaded source code from dev branch and installed it according to instructions in readme file but still I am getting error :
File "pyoctree\pyoctree.pyx", line 206, in pyoctree.pyoctree.pyoctree.PyOctree.rayIntersection
ValueError: Buffer dtype mismatch, expected 'float' but got 'double'
Can you help me to fix this?