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Computing intersections over float values instead of dtype= dtype=np.float32, using dev version functionality. #49

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@shashankIITK

In one of the issue you mentioned that in dev version you have made changes such that we need not specify dtype=np.float32. to compute ray intersection. I have downloaded source code from dev branch and installed it according to instructions in readme file but still I am getting error :

File "pyoctree\pyoctree.pyx", line 206, in pyoctree.pyoctree.pyoctree.PyOctree.rayIntersection
ValueError: Buffer dtype mismatch, expected 'float' but got 'double'

Can you help me to fix this?

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