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-Removed post processing for quest.
-Cube slicing for quest now uses pre-sliced cubes.
1 parent 29f6314 commit c8bca48

21 files changed

+2952
-136
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Assets/_Material/PostProcessing.asset

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@@ -41,7 +41,7 @@ MonoBehaviour:
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stationaryBlending: 0.95
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motionBlending: 0.85
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ambientOcclusion:
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m_Enabled: 0
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m_Enabled: 1
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m_Settings:
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intensity: 1
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radius: 0.3
@@ -101,7 +101,7 @@ MonoBehaviour:
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m_Enabled: 1
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m_Settings:
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bloom:
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intensity: 6.24
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intensity: 4.66
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threshold: 1.1
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softKnee: 0.76
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radius: 4.97
@@ -110,7 +110,7 @@ MonoBehaviour:
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texture: {fileID: 0}
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intensity: 3
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colorGrading:
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m_Enabled: 0
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m_Enabled: 1
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m_Settings:
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tonemapping:
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tonemapper: 1
@@ -128,7 +128,7 @@ MonoBehaviour:
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saturation: 1
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contrast: 1
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channelMixer:
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red: {x: 0, y: 0, z: 0}
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red: {x: 1, y: 0, z: 0}
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green: {x: 0, y: 1, z: 0}
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blue: {x: 0, y: 0, z: 1}
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currentEditingChannel: 0

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