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You can manage caching of downloads via "asset caching" or via manual maintenance of the |
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I'm trying to control my environment using versioning but what I'm finding is that since the source server references are provided in the port file - if that server is no longer valid, it won't download. You end up needing a more up to date baseline reference for when that was fixed. So if you are attempting to keep an older baseline there seems to be no way around updating it (which I don't want to do - as I think its going to break my ability to build older things). Is there a way to supply an alternate server so downloads won't fail? My example is the pcre lib where in Nov 2021 it was updated to point to Sourceforge. Is there some configuration option where you can identify backup servers to try for download issues? Or ideally a way to specify it on a per-dependency basis? If not either of these things is there a way to patch the version captures (buildtree/versioning/...) post grab and fix the problem as part of the build process?
Thanks in advance!
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