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Text bugs in Adventure mode 0.47.04 #99

@Ph4ntomas

Description

@Ph4ntomas

When using TWBT with version 0.47.04 (at least) on Arch linux, I get weird artifact where parts of the text is not redrawn properly (even with the redraw_all option set to 1).

It mostly appears if the text was drawn above the "HUD", or over a black (undiscovered ?) square.

The identified effect are:

  • not/partially appearing text in tal(k) menus
  • not/partially disappearing text when changing/leaving tal(k) menus
  • not/partially disappearing announcement

The garbled text disappear if I trigger a full screen redraw (entering then leaving the option menu for example)

df bug

NOTE:
The screenshot was taken with Meph tileset, because it's the one that cause the most artifact (due to letter having textured backgroud I'd guess), but I could reproduce this with every graphics set from McArthy LNP

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