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I would like to update the parameters of the scene at runtime through the C++ interface but I cannot figure out how to do it. I understand that the an object that inherit from Any hint is welcome and thank you for the great work. |
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Hi @lcit
Exactly. We don't have a cpp equivalent to the python |
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Hi @lcit
Exactly. We don't have a cpp equivalent to the python
traverse()
, so all of that logic would need to be re-implemented.